| | |
| | | itemID = itemObj.GetItemTypeID()
|
| | | mailItem = ItemCommon.GetMailItemDict(itemObj)
|
| | | equipInfo = [itemObj.GetEquipPlace(), ItemCommon.GetItemClassLV(itemObj), itemObj.GetItemColor(),
|
| | | itemObj.GetItemQuality(), itemObj.GetUserData()]
|
| | | itemObj.GetSuiteID(), itemObj.GetUserData()]
|
| | | packIndex = ChConfig.GetItemPackType(itemObj.GetType())
|
| | | if not itemControl.PutInItem(packIndex, itemObj, event=[ChConfig.ItemGive_Pickup, False, {"NPCID":npcID}]):
|
| | | mailItemList.append(mailItem)
|
| | |
| | |
|
| | | return dropItemIDList
|
| | |
|
| | | def __GetEquipIDList(npcID, classLV, color, isSuit, placeList, itemJobList):
|
| | | def __GetEquipIDList(findID, classLV, color, isSuit, placeList, itemJobList, findType="NPC"):
|
| | | #存一个满足要求的所有的物品的列表 然后从当中随机选一个
|
| | | #注: 阶、颜色、套装ID、职业、部位,这5个条件可确认唯一一件装备
|
| | | key = "%s_%s" % (classLV, color)
|
| | |
| | | placeItemList = filterItemIDDict[itemPlace]
|
| | | placeItemList.append([itemJob, suiteID, itemID])
|
| | | PyGameData.g_filterEquipDict[key] = filterItemIDDict
|
| | | GameWorld.Log("缓存掉落装备ID: classLV_color=%s, %s, %s" % (key, filterItemIDDict, PyGameData.g_filterEquipDict))
|
| | | GameWorld.Log("缓存产出装备ID: classLV_color=%s, %s, %s" % (key, filterItemIDDict, PyGameData.g_filterEquipDict))
|
| | |
|
| | | itemIDList = []
|
| | | for itemPlace, placeItemList in filterItemIDDict.items():
|
| | |
| | | itemIDList.append(itemID)
|
| | |
|
| | | if not itemIDList:
|
| | | GameWorld.ErrLog("找不到可掉落的装备ID: npcID=%s,classLV=%s,color=%s,isSuit=%s,placeList=%s,itemJobList=%s" |
| | | % (npcID, classLV, color, isSuit, placeList, itemJobList))
|
| | | GameWorld.ErrLog("找不到可产出的装备ID: %sID=%s,classLV=%s,color=%s,isSuit=%s,placeList=%s,itemJobList=%s" |
| | | % (findType, findID, classLV, color, isSuit, placeList, itemJobList))
|
| | | return itemIDList
|
| | |
|
| | | def __GetNPCPieRateEquipDrop(ipyDrop, doCnt, equipDropPlus):
|
| | |
| | | PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_WorldBoss, 1)
|
| | | PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_WorldBOSS, 1)
|
| | | PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_WorldBOSS, 1)
|
| | | |
| | |
|
| | | if mapID == ChConfig.Def_FBMapID_BossHome:
|
| | | #BOSS之家
|
| | | # BOSS之家BOSS击杀成就
|
| | |
| | | PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_BossHome, 1)
|
| | | PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_BossHome, 1)
|
| | | PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_BOSSHome, 1)
|
| | | |
| | | elif mapID == ChConfig.Def_FBMapID_CrossPenglai:
|
| | | #跨服蓬莱仙境
|
| | | PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_CrossPenglai)
|
| | | return
|
| | |
|
| | | #################################################
|
| | |
| | |
|
| | | #if self.__GetIsLog():
|
| | | # GameWorld.Log("玩家增加个人经验,npcID=%s,addExp=%s" % (curNPC.GetNPCID(), add_Exp), curPlayer.GetPlayerID())
|
| | | |
| | | addSkillID = 0
|
| | | if curNPC.GetDictByKey(ChConfig.Def_NPCDead_KillerID) == curPlayer.GetID():
|
| | | addSkillID = curNPC.GetDictByKey(ChConfig.Def_NPCDead_Reason)
|
| | |
|
| | | #设定人物获得经验
|
| | | playerControl = PlayerControl.PlayerControl(curPlayer)
|
| | | playerControl.AddExp(add_Exp, ShareDefine.Def_ViewExpType_KillNPC)
|
| | | playerControl.AddExp(add_Exp, ShareDefine.Def_ViewExpType_KillNPC, addSkillID=addSkillID)
|
| | |
|
| | |
|
| | | self.__KillNPCFuncEx(curPlayer, curNPC, curPlayer.GetPlayerID(), False)
|
| | |
| | | return
|
| | | #GameWorld.Log("普通队伍杀死怪物,队伍分享人数 = %s,个人经验增加 玩家 = %s, 增加 = %s"%(playerCount, curPlayer.GetPlayerID(), add_Exp))
|
| | | #设定人物获得经验
|
| | | addSkillID = 0
|
| | | if curNPC.GetDictByKey(ChConfig.Def_NPCDead_KillerID) == curPlayer.GetID():
|
| | | addSkillID = curNPC.GetDictByKey(ChConfig.Def_NPCDead_Reason)
|
| | | playerControl = PlayerControl.PlayerControl(curPlayer)
|
| | | playerControl.AddExp(add_Exp, ShareDefine.Def_ViewExpType_KillNPC)
|
| | | playerControl.AddExp(add_Exp, ShareDefine.Def_ViewExpType_KillNPC, addSkillID=addSkillID)
|
| | | return
|
| | |
|
| | | #---------------------------------------------------------------------
|
| | |
| | | needRecord = True
|
| | | weightValue = recSpecialItemIDList.index(itemID) + 10000
|
| | | else:
|
| | | equipPlace, itemClassLV, itemColor, itemQuality, itemUserData = equipInfo
|
| | | weightValue = itemColor*1000+itemQuality*100+itemClassLV
|
| | | equipPlace, itemClassLV, itemColor, suiteID, itemUserData = equipInfo
|
| | | isSuit = 1 if suiteID else 0
|
| | | weightValue = itemColor*1000+isSuit*100+itemClassLV
|
| | |
|
| | | recordCondition = GameWorld.GetDictValueByKey(recDropEquipInfoDict, equipPlace)
|
| | | if recordCondition:
|
| | | needClassLV, needItemColor, needItemQuality = recordCondition
|
| | | if itemClassLV >= needClassLV and itemColor >= needItemColor and itemQuality >= needItemQuality:
|
| | | needClassLV, needItemColor, needItemSuite = recordCondition
|
| | | if itemClassLV >= needClassLV and itemColor >= needItemColor and isSuit >= needItemSuite:
|
| | | needRecord = True
|
| | | if not needRecord:
|
| | | return
|