ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
@@ -154,27 +154,40 @@
        
    return
def __CheckFightPowerBillboard():
    ## 由于战力修改为支持超过20E,所以需要处理下战力相关榜单,原 cmpValue 值移动到 cmpValue2
    eventKey = "FightPowerBillboardMoveValue"
    if PlayerDBGSEvent.GetDBGSTrig_ByKey(eventKey):
def FixBillboardBigCmpValue():
    ## 修正部分榜单大比较值,支持超20亿,主要为了模块战力等支持超20亿
    if PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_FixBillboardBigCmpValue):
        GameWorld.Log("修正部分榜单大比较值支持超20亿已经处理过")
        return
    PlayerDBGSEvent.SetDBGSTrig_ByKey(eventKey, 1)
    GameWorld.Log("处理战力榜超过20E支持!")
    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_FixBillboardBigCmpValue, 1)
    fixBillTypeList = [ShareDefine.Def_BT_FightPower_Horse]
    fixBillTypeList += ShareDefine.Def_Campaign_Billboard_Dict.values()
    GameWorld.Log("修正部分榜单大比较值支持超20亿: %s" % fixBillTypeList)
    
    billboardList = [ShareDefine.Def_BT_FightPower] + ShareDefine.JobFightPowerBillboardDict.values()
    for billboardType in billboardList:
        billboard = GameWorld.GetBillboard().FindBillboard(billboardType)
        if not billboard:
    billboardMgr = GameWorld.GetBillboard()
    for billboardType in fixBillTypeList:
        billBoard = billboardMgr.FindBillboard(billboardType)
        dataCount = billBoard.GetCount()
        if not dataCount:
            continue
        GameWorld.Log("    billboardType=%s,count=%s" % (billboardType, billboard.GetCount()))
        for index in xrange(billboard.GetCount()):
            billBoardData = billboard.At(index)
            if not billBoardData:
        DataRecordPack.DR_BillboardData(billboardType, "FixBillboardBigCmpValue")
        GameWorld.Log("修正榜单大比较值: billboardType=%s" % billboardType)
        for index in range(dataCount):
            boardData = billBoard.At(index)
            if not boardData:
                continue
            billBoardData.SetCmpValue2(billBoardData.GetCmpValue())
            billBoardData.SetCmpValue(0)
            dataID = boardData.GetID()
            cmpValue = boardData.GetCmpValue()
            cmpValue2 = boardData.GetCmpValue2()
            if cmpValue2:
                GameWorld.Log("    index=%s,dataID=%s, keep CmpValue=%s,CmpValue2=%s" % (index, dataID, cmpValue, cmpValue2))
                continue
            boardData.SetCmpValue(0)
            boardData.SetCmpValue2(cmpValue)
            cmpValue = boardData.GetCmpValue()
            cmpValue2 = boardData.GetCmpValue2()
            GameWorld.Log("    index=%s,dataID=%s, Update CmpValue=%s,CmpValue2=%s" % (index, dataID, cmpValue, cmpValue2))
            
    return
@@ -187,7 +200,6 @@
        #排序一次排行榜
        billBoard.Sort()
        
    __CheckFightPowerBillboard()
    return
def CopyBillboard(newBillboardIndex, oldBillboardIndex):
@@ -773,6 +785,9 @@
        else:
            cmpValue3 = playerBillBoardData.GetCmpValue3()
            
    GameWorld.DebugLog("更新排行榜值 index=%s,type2=%s,value1=%s,value2=%s,cmpValue=%s,cmpValue2==%s,cmpValue3==%s,isNewData=%s,cmpValueChange=%s,%s"
                       % (billboardIndex, type2, value1, value2, cmpValue, cmpValue2, cmpValue3, isNewData, cmpValueChange, kwargs), curPlayerID)
    #设置排行榜数据
    playerBillBoardData.SetType(billboardIndex)
    #附属类型
@@ -798,8 +813,6 @@
    if cmpValue3 > 0:
        playerBillBoardData.SetCmpValue3(cmpValue3)
        
    GameWorld.DebugLog("更新排行榜值 index=%s,type2=%s,value1=%s,value2=%s,cmpValue=%s,cmpValue2==%s,cmpValue3==%s,isNewData=%s,cmpValueChange=%s,%s"
                       % (billboardIndex, type2, value1, value2, cmpValue, cmpValue2, cmpValue3, isNewData, cmpValueChange, kwargs), curPlayerID)
    if not cmpValueChange:
        return True