ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/MirrorAttack.py
@@ -721,6 +721,7 @@
        #GameWorld.DebugLog("攻击间隔: %s < %s" % (tick - curPlayer.GetPlayerAttackTick(), curPlayer.GetAtkInterval()), playerID)
        return
    
    PyGameData.g_singleAtkRecordList = []
    autoUseSkillList = battle.GetPlayerAutoUseSkillList(curPlayer)
    #GameWorld.DebugLog("镜像AI攻击: autoUseSkillList=%s" % (autoUseSkillList), playerID)
    
@@ -745,6 +746,7 @@
            if isOK:
                break
            
    PyGameData.g_singleAtkRecordList = None
    if isOK:
        # 每次处理仅执行一次成功行为
        return