ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/MirrorAttack.py
@@ -721,6 +721,7 @@ #GameWorld.DebugLog("攻击间隔: %s < %s" % (tick - curPlayer.GetPlayerAttackTick(), curPlayer.GetAtkInterval()), playerID) return PyGameData.g_singleAtkRecordList = [] autoUseSkillList = battle.GetPlayerAutoUseSkillList(curPlayer) #GameWorld.DebugLog("镜像AI攻击: autoUseSkillList=%s" % (autoUseSkillList), playerID) @@ -745,6 +746,7 @@ if isOK: break PyGameData.g_singleAtkRecordList = None if isOK: # 每次处理仅执行一次成功行为 return