hxp
2019-12-24 ca358a222ca80d523fb232b1fd95b01450f8c1b6
ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
@@ -44,7 +44,7 @@
#import PlayerFamilyStore
import PlayerSocial
import PlayerFamilyParty
import PlayerSealDemon
#import PlayerSealDemon
import PlayerBillboard
import PlayerLVAward
import PlayerDuJie
@@ -62,6 +62,7 @@
import IPY_PlayerDefine
import CrossRealmPK
import AuctionHouse
import PlayerAssist
import PlayerFB
#---------------------------------------------------------------------
@@ -159,7 +160,7 @@
        #仙盟宴会
        PlayerFamilyParty.OnPlayerLogin(curPlayer)
        #封魔坛
        PlayerSealDemon.OnPlayerLogin(curPlayer)
        #PlayerSealDemon.OnPlayerLogin(curPlayer)
        #仙魔之争
        PlayerXMZZ.OnXMZZOnLogin(curPlayer)
        #等级奖励
@@ -189,7 +190,14 @@
        PlayerZhuXianBoss.OnPlayerLogin(curPlayer)
        #骑宠boss状态通知
        PlayerHorsePetBoss.OnLogin(curPlayer)
        #协助
        PlayerAssist.OnPlayerLogin(curPlayer, False)
        GMT_CTG.OnPlayerLogin(curPlayer)
    else:
        #协助
        PlayerAssist.OnPlayerLogin(curPlayer, True)
    return
def __UpdOnedayJobPlayerLoginoffTime(curPlayer):
@@ -542,6 +550,8 @@
    SetPlayerOfflineTime(curPlayer)
    #拍卖行
    AuctionHouse.OnPlayerLeaveServer(curPlayer)
    #协助
    PlayerAssist.OnLeaveServer(curPlayer)
    #------------镖车逻辑
    #TruckPlayerDisconnectProcess(curPlayer, tick)
    
@@ -645,6 +655,14 @@
        PlayerTeam.SetTeamCheckState(curPlayer, packValue)
        return
    
    #if packType == IPY_GameServer.CDBPlayerRefresh_ExAttr1:
    #    PlayerControl.SetAssistTagPlayerID(curPlayer, packValue)
    #    return
    if packType == IPY_GameServer.CDBPlayerRefresh_ExAttr3:
        PlayerControl.SetFBFuncLineID(curPlayer, packValue)
        return
    #---常规逻辑处理---
        
    elif packType == IPY_GameServer.CDBPlayerRefresh_LV: