hxp
2019-12-24 ca358a222ca80d523fb232b1fd95b01450f8c1b6
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -272,8 +272,8 @@
#  @return None
#  @remarks 函数详细说明.
def DoFB_Player_KillNPC(curPlayer , curNPC , tick):
    mapID = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomSceneMapID)
    lineID = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomSceneLineID)
    mapID = PlayerControl.GetCustomMapID(curPlayer)
    lineID = PlayerControl.GetCustomLineID(curPlayer)
    if mapID:
        DoCustomScene_Player_KillNPC(curPlayer, curNPC, mapID, lineID)
        return
@@ -538,6 +538,10 @@
    if gameMap.GetMapFBType() == IPY_GameWorld.fbtNull:
        return
    
    #进入副本默认回满血
    if curPlayer.GetHP() < curPlayer.GetMaxHP():
        curPlayer.SetHP(curPlayer.GetMaxHP())
    #副本管理器
    gameFBMgr = GameWorld.GetGameFB()
    
@@ -566,6 +570,9 @@
    if callFunc != None:
        GameWorld.Log("DoEnterFBLogic...", curPlayer.GetPlayerID())
        callFunc(curPlayer, tick)
    #扣费一般都是在进入副本逻辑里处理,免费只有一次性的,所以放在后面进行重置,防止一直免费
    if curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFBFree):
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_EnterFBFree, 0)
    return
def OnCallHelpBattleOK(curPlayer, tick):
@@ -793,6 +800,18 @@
    
    #执行副本逻辑
    return callFunc(curPlayer, mapID, lineID)
## 是否可以获得副本地图区域经验
def OnCanGetAreaExp(curPlayer, mapID):
    do_FBLogic_ID = __GetFBLogic_MapID(mapID)
    callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnCanGetAreaExp"))
    if callFunc == None:
        return True
    #执行副本逻辑
    return callFunc(curPlayer)
## 是否可以开始收集
#  @param curPlayer 当前玩家
@@ -2207,14 +2226,14 @@
        
    return
## 自定义场景采集OK
## 自定义场景采集OK,需自带是否允许采集的判断
def OnCustomSceneCollectOK(curPlayer, mapID, lineID, npcID):
    do_FBLogic_ID = __GetFBLogic_MapID(mapID)
    
    callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnCustomSceneCollectOK"))
    
    if callFunc:
        callFunc(curPlayer, mapID, lineID, npcID)
        return callFunc(curPlayer, mapID, lineID, npcID)
        
    return