ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFuncTeam.py
@@ -1506,7 +1506,7 @@
            if playerID not in funcTeam.GetApplyIDList():
                continue
            teamID = funcTeam.GetTeamID()
            teamInfo = funcTeam.GetSyncDict(False)
            teamInfo = funcTeam.GetSyncDict(True)
            sendMsg = {"infoType":"QueryPlayerFuncTeam", "zoneID":zoneID, "playerID":playerID, "funcMapID":funcMapID, 
                       "teamInfo":teamInfo, "teamID":teamID, "syncPlayerIDList":syncPlayerIDList}
            CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_FuncTeamInfo, sendMsg, serverGroupList)