ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFuncTeam.py
@@ -1506,7 +1506,7 @@ if playerID not in funcTeam.GetApplyIDList(): continue teamID = funcTeam.GetTeamID() teamInfo = funcTeam.GetSyncDict(False) teamInfo = funcTeam.GetSyncDict(True) sendMsg = {"infoType":"QueryPlayerFuncTeam", "zoneID":zoneID, "playerID":playerID, "funcMapID":funcMapID, "teamInfo":teamInfo, "teamID":teamID, "syncPlayerIDList":syncPlayerIDList} CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_FuncTeamInfo, sendMsg, serverGroupList)