ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
@@ -38,7 +38,6 @@
import ShareDefine
import GameFuncComm
import FBHelpBattle
import MirrorAttack
import SkillShell
import PyGameData
import PetControl
@@ -513,7 +512,6 @@
    curPlayer.SetDict(ChConfig.Def_PlayerKey_ClientCustomSceneStepTick, tick)
    PlayerControl.SetCustomMap(curPlayer, mapID, lineID)
    NPCCommon.ClearPriWoodPile(curPlayer)
    MirrorAttack.ClearMirrorBattleByPlayer(curPlayer)
    GameWorld.Log("玩家开始自定义场景!mapID=%s,lineID=%s" % (mapID, lineID), playerID)
    if mapID:
        PetControl.DoLogic_PetLoadMapOK(curPlayer)
@@ -549,7 +547,6 @@
    if mapID and FBCommon.GetCustomMapStep(curPlayer, mapID, lineID) != ChConfig.CustomMapStep_Over:
        FBCommon.SetCustomMapStep(curPlayer, mapID, lineID, ChConfig.CustomMapStep_Over)
    NPCCommon.ClearPriWoodPile(curPlayer)
    MirrorAttack.ClearMirrorBattleByPlayer(curPlayer)
    
    #默认回满血
    if GameObj.GetHP(curPlayer) > 0 and curPlayer.GetPlayerAction() != IPY_GameWorld.paDie and GameObj.GetHP(curPlayer) < GameObj.GetMaxHP(curPlayer):