ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py
@@ -233,9 +233,8 @@
                           % (actNum, templateID, awardIndex, needGold, curRechargeGold), playerID)
        return
    
    needSpace = len(awardItemList)
    packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace)
    if packSpace < needSpace:
    # 检查背包
    if not ItemControler.CheckPackSpaceEnough(curPlayer, awardItemList):
        return
    
    awardRecord |= pow(2, awardIndex)