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| | | import OpenServerCampaign
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| | | import GameWorld
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| | | import Lang
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| | | import PlayerControl
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| | | import IpyGameDataPY
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| | | import ChPlayer
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| | | import ChConfig
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| | |
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| | | ## GM命令执行入口
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| | | # @param curPlayer 当前玩家
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| | | # @param playerList 参数列表 [pointCount]
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| | | # @return None
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| | | # @remarks 函数详细说明.
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| | | def OnExec(curPlayer,playerList):
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| | | if len(playerList) != 1:
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| | | #参数不正确
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| | | GameWorld.DebugAnswer(curPlayer, Lang.GBText("参数不正确"))
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| | | def OnExec(curPlayer, paramList):
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| | | if not paramList:
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| | | GameWorld.DebugAnswer(curPlayer, "设置灵根点: SetFreePoint 自由点 [五行加点数]")
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| | | return
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| | | #获取 指定帐号<玩家ID>的未分配点数<未分配点数>
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| | | curPlayer.SetFreePoint(playerList[0])
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| | | value = paramList[0]
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| | | curPlayer.SetFreePoint(value)
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| | | GameWorld.DebugAnswer(curPlayer, "设置自由点: %s" % value)
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| | | # 更新开服活动灵根数据
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| | | OpenServerCampaign.UpdOpenServerCampaignLingGenData(curPlayer)
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| | | |
| | | if len(paramList) > 1:
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| | | setPoint = paramList[1]
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| | | vIndex = 0
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| | | setAddPointList = []
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| | | ipyDataMgr = IpyGameDataPY.IPY_Data()
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| | | for index in range(ipyDataMgr.GetRolePointCount()):
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| | | vIndex += 1
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| | | attrID = ipyDataMgr.GetRolePointByIndex(index).GetAttrID()
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| | | setPoint = paramList[vIndex] if len(paramList) > vIndex else setPoint
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_AddPointValue % attrID, setPoint)
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| | | setAddPointList.append(setPoint)
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| | | GameWorld.DebugAnswer(curPlayer, "设置五行点: %s" % setAddPointList)
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| | | ChPlayer.NotifyPlayerBasePoint(curPlayer)
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| | | playerControl = PlayerControl.PlayerControl(curPlayer)
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| | | playerControl.RefreshPlayerAttrState()
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| | | return
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