| | |
| | | import PlayerActivity
|
| | | import PlayerSuccess
|
| | | import BossHurtMng
|
| | | import PlayerPrestigeSys
|
| | | import GY_Query_BossFirstKill
|
| | | import GameLogic_FamilyInvade
|
| | | import GameLogic_GatherSoul
|
| | |
| | | PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_KillNPC)
|
| | | PlayerActGarbageSorting.AddActGarbageTaskProgress(curPlayer, ChConfig.Def_GarbageTask_KillNPC)
|
| | | PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_KillNPC)
|
| | | PlayerPrestigeSys.AddRealmTaskValue(curPlayer, PlayerPrestigeSys.RealmTaskType_KillNPC, 1)
|
| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_KillSpecificNPC, 1, [npcID])
|
| | |
|
| | | if ChConfig.IsGameBoss(curNPC):
|