| | |
| | | mapID = GameWorld.GetMap().GetMapID()
|
| | | mapID = FBCommon.GetRecordMapID(mapID)
|
| | | isGameBoss = ChConfig.IsGameBoss(curNPC)
|
| | | if mapID in [ChConfig.Def_FBMapID_MunekadoTrial, ChConfig.Def_FBMapID_DemonKing, ChConfig.Def_FBMapID_SealDemon, ChConfig.Def_FBMapID_ZhuXianBoss]:
|
| | | if mapID in [ChConfig.Def_FBMapID_MunekadoTrial, ChConfig.Def_FBMapID_DemonKing, ChConfig.Def_FBMapID_SealDemon, ChConfig.Def_FBMapID_ZhuXianBoss,
|
| | | ChConfig.Def_FBMapID_KillDevil]:
|
| | | GameWorld.DebugLog("该地图不走直接掉落物品逻辑!mapID=%s" % mapID)
|
| | | return
|
| | | if isGameBoss:
|