| | |
| | | import ItemCommon
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| | | import ChPyNetSendPack
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| | | import ShareDefine
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| | | import EventShell
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| | | import NPCCustomRefresh
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| | | import PlayerSuccess
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| | | import PlayerActivity
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| | | import NetPackCommon
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| | | import ItemControler
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| | | import PlayerMagicWeapon
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| | | import PlayerBossReborn
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| | | import PlayerFairyCeremony
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| | | import PlayerWeekParty
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| | | import EventReport
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| | |
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| | | FBDict_StartTick = 'FBDict_StartTick%s' #开始时间
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| | |
| | | FBPlayerDict_Rank = "FBPlayerDict_Rank" # 玩家排名
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| | | FBDict_BossTotalHP = 'FBDict_BossTotalHP%s' #BOSS血量
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| | |
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| | | g_npcHurtDict = {}
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| | | g_heroHurtDict = {} #{playerID:hurt}
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| | |
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| | |
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| | | def OnFBPlayerOnLogin(curPlayer):
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| | |
| | | # @param tick
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| | | # @return None
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| | | def DoEnterFB(curPlayer, tick):
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| | | global g_heroHurtDict
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| | | playerID = curPlayer.GetPlayerID()
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| | | mapID = GameWorld.GetMap().GetMapID()
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| | | |
| | |
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| | | lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
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| | |
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| | | playerCnt = GameWorld.GetGameWorld().GetMapCopyPlayerManager().GetPlayerCount()
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| | |
| | | if not hadDelTicket:
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| | | FBCommon.SetHadDelTicket(curPlayer)
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| | | PyGameData.g_fbPickUpItemDict.pop(playerID, 0)
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| | | g_heroHurtDict.pop(playerID, 0)
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| | | # if playerCnt == 1:
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| | | # posX, posY = IpyGameDataPY.GetFuncEvalCfg('ZhuXianBossFirstPos')
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| | | # GameWorld.ResetPlayerPos(curPlayer, posX, posY)
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| | |
| | | # @param tick 时间戳
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| | | # @return 无意义
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| | | def DoExitFB(curPlayer, tick):
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| | | global g_npcHurtDict
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| | | gameWorld = GameWorld.GetGameWorld()
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| | | # 清除鼓舞buff
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| | | FBCommon.ClearEncourageBuff(curPlayer, tick)
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| | |
| | | if gameWorld.GetMapCopyPlayerManager().GetPlayerCount() == 1:
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| | | lineID = gameWorld.GetPropertyID() - 1
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| | | PyGameData.g_ZhuXianBossPlayerHurtDict[lineID] = {}
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| | | g_npcHurtDict[lineID] = {}
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| | | gameWorld.SetGameWorldDict(FBDict_StartTick % lineID, 0)
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| | | GameWorld.GetGameFB().ClearGameFBDict()
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| | | GameWorldProcess.CloseFB(tick)
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| | |
| | | # @return None
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| | | def DoFBHelp(curPlayer, tick):
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| | | #伤害排行信息
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| | | if GameWorld.GetGameFB().GetGameFBDictByKey(FBDict_IsOver):
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| | | return
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| | | hurtInfo = []
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| | | lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
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| | | playerHurtList = PyGameData.g_ZhuXianBossPlayerHurtDict.get(lineID, {}).items()
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| | | npcHurtList = g_npcHurtDict.get(lineID, {}).items()
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| | | |
| | | syncHurtList = (playerHurtList + npcHurtList)[:5]
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| | |
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| | | syncHurtList = playerHurtList[:5]
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| | | syncHurtList.sort(key=lambda asd:asd[1][1], reverse=True)
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| | |
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| | | for i, info in enumerate(syncHurtList, 1):
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| | |
| | | hurtDict["hurt"] = hurt % ChConfig.Def_PerPointValue
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| | | hurtDict["hurtEx"] = hurt / ChConfig.Def_PerPointValue
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| | | hurtInfo.append(hurtDict)
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| | | myRank = __GetSelfHurtRank(curPlayer)
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| | | if myRank and myRank > 5:
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| | | hurtDict = {}
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| | | hurtDict["rank"] = myRank
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| | | info = playerHurtList[myRank - 1]
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| | | playerName, hurt = info[1][:2]
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| | | hurtDict["playerName"] = playerName
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| | | hurtDict["hurt"] = hurt % ChConfig.Def_PerPointValue
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| | | hurtDict["hurtEx"] = hurt / ChConfig.Def_PerPointValue
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| | | hurtInfo.append(hurtDict)
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| | | # myRank = __GetSelfHurtRank(curPlayer)
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| | | # if myRank and myRank > 5:
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| | | # hurtDict = {}
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| | | # hurtDict["rank"] = myRank
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| | | # info = playerHurtList[myRank - 1]
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| | | # playerName, hurt = info[1][:2]
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| | | # hurtDict["playerName"] = playerName
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| | | # hurtDict["hurt"] = hurt % ChConfig.Def_PerPointValue
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| | | # hurtDict["hurtEx"] = hurt / ChConfig.Def_PerPointValue
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| | | # hurtInfo.append(hurtDict)
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| | |
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| | | curSpeed = GameWorld.GetGameWorld().GetGameWorldDictByKey(FBDict_Speed % lineID)
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| | | isReduceing = GameWorld.GetGameWorld().GetGameWorldDictByKey(FBDict_IsReduceing % lineID)
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| | |
| | | totalHP = __GetBossTotalHP(lineID)
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| | | hpReduceSpeed = curSpeed * 10000 / totalHP if totalHP else 0
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| | | remainHPPer = min(100, remainHP * 100 / totalHP) if totalHP else 0
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| | | fbHelpDict = {FBCommon.Help_lineID:lineID, "hurtInfo":hurtInfo, 'hpReduceSpeed':hpReduceSpeed, 'remainHPPer':remainHPPer, 'isReduceing':isReduceing}
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| | | myHurt = g_heroHurtDict.get(curPlayer.GetID(), 0)
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| | | fbHelpDict = {FBCommon.Help_lineID:lineID, "hurtInfo":hurtInfo, 'hpReduceSpeed':hpReduceSpeed, |
| | | 'remainHPPer':remainHPPer, 'isReduceing':isReduceing,'myHurt':myHurt % ChConfig.Def_PerPointValue,
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| | | 'myHurtEx':myHurt / ChConfig.Def_PerPointValue
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| | | }
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| | | GameWorld.DebugLog("DoFBHelp: %s" % fbHelpDict, curPlayer.GetPlayerID())
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| | | FBCommon.Notify_FBHelp(curPlayer, fbHelpDict)
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| | | return
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| | |
| | | return
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| | | #
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| | | def UpdateHurtInfo(curPlayer, hurtHP, isAdd=False):
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| | | global g_heroHurtDict
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| | | playerID = curPlayer.GetPlayerID()
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| | | g_heroHurtDict[playerID] = g_heroHurtDict.get(playerID, 0) + hurtHP
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| | | |
| | | enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % ChConfig.Def_FBMapID_ZhuXianBoss)
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| | | if enterCnt >= FBCommon.GetEnterFBMaxCnt(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss):
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| | | #没归属的不进伤害榜
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| | |
| | | lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
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| | |
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| | | playerName = curPlayer.GetName()
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| | | playerID = curPlayer.GetPlayerID()
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| | | |
| | | familyID = curPlayer.GetFamilyID()
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| | | playerHurtDict = PyGameData.g_ZhuXianBossPlayerHurtDict.get(lineID, {})
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| | | if playerID not in playerHurtDict:
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| | |
| | | GameWorld.Log("强制踢出玩家关闭副本: overTick=%s,tick=%s" % (overTick, tick))
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| | | FBCommon.DoLogic_FBKickAllPlayer()
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| | | return
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| | | mapID = GameWorld.GetMap().GetMapID()
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| | | |
| | |
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| | | lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
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| | | if lineID <0:
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| | | return
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| | | gameWorld = GameWorld.GetGameWorld()
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| | | startTick = gameWorld.GetGameWorldDictByKey(FBDict_StartTick % lineID)
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| | | if not startTick:
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| | | if not startTick or overTick:
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| | | return
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| | | FBCommon.NotifyCopyMapPlayerFBHelp(tick, DoFBHelp, 5000)
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| | | __CheckBossHP(tick)
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| | |
| | | playerManager = GameWorld.GetMapCopyPlayerManager()#GameWorld.GetPlayerManager()
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| | | firstPlayer = playerManager.FindPlayerByID(firstPlayerID)
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| | | if firstPlayer:
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| | | #gameFB.SetPlayerGameFBDict(playerID, FBPlayerDict_Rank, rank)
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| | | gameFB.SetPlayerGameFBDict(firstPlayerID, FBPlayerDict_Rank, 1)
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| | | if not dropPosX or not dropPosY:
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| | | dropPosX, dropPosY = firstPlayer.GetPosX(), firstPlayer.GetPosY()
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| | | prizeItemList = GiveZhuXianBossAward(firstPlayer, lineID, dropItemMapInfo=[dropPosX, dropPosY, True])
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| | |
| | | dropPosX, dropPosY = curBoss.GetPosX(), curBoss.GetPosY()
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| | |
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| | | #结束 设置BOSS死亡
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| | |
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| | | FBCommon.ClearFBNPC()
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| | | FBCommon.NotifyCopyMapPlayerFBHelp(tick, DoFBHelp, 0)
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| | | GameWorld.DebugLog('结束 设置BOSS死亡 lineID=%s' % lineID)
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| | | playerHurtList = __GetSortHurtList(lineID)
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