ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -95,6 +95,7 @@
import QuestCommon
import PlayerDogz
import PlayerFaQi
import PlayerCharm
import PlayerLove
import ChPlayer
import GMShell
@@ -4516,6 +4517,7 @@
        PlayerCoat.CalcClothesCoatSkinAttr(curPlayer)
        PlayerFaQi.CalcFaQiAttr(curPlayer)
        PlayerLove.CalcLoveAttr(curPlayer)
        PlayerCharm.CalcCharmAttr(curPlayer)
        self.RefreshAllState(isForce=True)
        GameWorld.DebugLog("End ReCalcAllState!!!")
        return
@@ -6644,6 +6646,13 @@
#    addAttrList[ChConfig.CalcAttr_BattleNoline] = {}
#    return addAttrList
#===============================================================================
## 魅力等级
def GetCharmLV(curPlayer): return curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CharmLV)
def SetCharmLV(curPlayer, charmLV):
    NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CharmLV, charmLV)
    SendPropertyRefresh(curPlayer, ShareDefine.CDBPlayerRefresh_CharmLV, charmLV)
    return
def GetTotalLingGenPoint(curPlayer):
    # 总灵根点数(金木水火土+自由点数)
    return GetMetal(curPlayer) + GetWood(curPlayer) + GetWater(curPlayer) + GetFire(curPlayer) + GetEarth(curPlayer) + curPlayer.GetFreePoint()