| | |
| | | import GameWorldProcess
|
| | | import IpyGameDataPY
|
| | | import ChConfig
|
| | | import PlayerBossReborn
|
| | | import PyGameData
|
| | | import PlayerControl
|
| | | import ShareDefine
|
| | |
| | | FBCommon.AddEnterFBCount(curPlayer, ChConfig.Def_FBMapID_AllFamilyBoss, 1)
|
| | |
|
| | | PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_FamilyBoss1, 1)
|
| | | |
| | | PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_FamilyBoss, 1)
|
| | | if fbStep == FB_Step_Open:
|
| | | FBCommon.SetFBStep(FB_Step_Fighting, tick)
|
| | |
|
| | |
| | | if len(itemInfo) != 3:
|
| | | GameWorld.ErrLog('仙盟Boss奖励表配置错误 itemInfo=%s' % itemInfo)
|
| | | continue
|
| | | if not itemInfo[0]:
|
| | | continue
|
| | | if itemInfo[2]:
|
| | | familyAuctionItemList.append(itemInfo)
|
| | | else:
|
| | |
| | | if len(resultItem) != 3:
|
| | | GameWorld.ErrLog('仙盟Boss奖励表配置错误 itemInfo=%s' % resultItem)
|
| | | continue
|
| | | if not resultItem[0]:
|
| | | continue
|
| | | if resultItem[2]:
|
| | | familyAuctionItemList.append(resultItem)
|
| | | else:
|