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| | | g_filterEquipDict = {} # 按装备条件过滤的装备ID,不分职业 {"classLV_color_star":{(itemJob,itemPlace):itemID, ...}, ...}
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| | | g_npcHurtDict = {} # npc伤血列表信息字典 {(lineID,objID,npcID):PlayerHurtList, ...}
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| | | g_teamPlayerHurtValue = {} # 队伍玩家对NPC伤害输出量 {(lineID, objID, npcID):{(teamID, playerID):hurtValue, ...}, }
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| | | g_teamPlayerDict = {} # 地图队伍对应玩家ID列表,含离线玩家 {teamID:[playerID, ...], ...}
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| | | g_lastExitFBType = {} # 最后一个离开副本信息 {fbIndex:[exitType, tick], ...} exitType: 1-掉线,2-主动退出
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| | | g_sgzztopPlayerName = '' #上古战场积分王名字
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| | | g_sealDemonPlayerHurtDict = {} #封魔坛玩家伤害排行信息
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| | | FBEnterTimeLimiitMapID = [] # 副本开启有时间限制的副本ID,由GameServer同步得到
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| | | g_delaySuccessDict = {} # 延迟处理成就
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| | | g_bzzdPlayerKillNPCCntDict = {} #仙界秘境玩家击杀NPC计数,支持小数点 {playerID:击杀数, }
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| | | g_bzzdRefreshNPCListDict = {} # 仙界秘境所需击杀的NPC队列 {lineID:[npcID, npcID, ...], ...}
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| | | g_operationActionDict = {} # {actName:actInfo, ...}
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| | | g_crossPlayerSkillsChangeInfo = {} #跨服玩家技能变化信息 {playerID:[技能ID], ...}
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| | | g_ZhuXianBossPlayerHurtDict = {} #诛仙BOSS玩家伤害排行信息
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| | | g_zhuXianSkillAddPerDict = {} # 诛仙装备对技能增强缓存 {playerID:{技能TypeID:数值, ...}, ...}
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| | | g_zhuXianSkillReducePerDict = {} # 诛仙装备对技能减伤缓存 {playerID:{技能TypeID:数值, ...}, ...}
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| | | g_Qudao_DoubleBill = {} # 渠道删档充值返利
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| | | g_crossPlayerServerGroupIDInfo = {} #跨服玩家服务器组ID缓存,副本线路关闭时才释放,所以支持离线跨服玩家 {copyMapID:{playerID:serverGroupID, ...}, ...}
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| | | g_fbBuyBuffTimeDict = {} # 副本购买buff时间缓存{playerID:{moneyCnt:time}}
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| | | g_fairyDomainLimit = [] #全服已限制的缥缈仙域事件
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| | | g_elemntSkillDict = {} #{skillID:[attrID*100000+needValue,..]} |
| | | g_elemntSkillDict = {} #{skillID:[attrID*100000+needValue,..]}
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| | | g_playerPriWoodPileNPCDict = {} # {playerID:[npcObj, ...], ...}
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