| | |
| | | Def_Effect_DamagePVE = 141 # PVE固定伤害
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| | | Def_Effect_FinalHurtPer = 142 # 最终伤害万分率
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| | | Def_Effect_FinalHurtReducePer = 143 # 最终伤害减少万分
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| | | Def_Effect_YinjiTime = 144 # 每X毫秒自动消失一个印记
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| | |
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| | | #增加%d物理伤害值,其中a值为伤害值
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| | | Def_Effect_AddAtk = 1005
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| | |
| | | CDBPlayerRefresh_SuperHitRateReduce, # 暴击概率抗性 210
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| | | CDBPlayerRefresh_LuckyHitReduce, # 会心伤害减免固定值
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| | | CDBPlayerRefresh_FinalHurtReducePer, # 最终伤害减少百分比
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| | | ) = range(146, 213)
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| | | CDBPlayerRefresh_YinjiTime, # 每X秒减少印记时间,毫秒
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| | | ) = range(146, 214)
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| | |
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| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
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| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
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