ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
@@ -1986,9 +1986,8 @@ # 设置npc死亡及自身处理 SetDeadEx(summonNPC) if curNPC.GetGameObjType() == IPY_GameWorld.gotNPC and \ curNPC.GetGameNPCObjType() == IPY_GameWorld.gnotSummon: FBLogic.DoFB_SummonNPCDead(curNPC) if curNPC.GetGameObjType() == IPY_GameWorld.gotNPC: FBLogic.DoFB_NPCDead(curNPC) summonPlayerID = curNPC.GetDictByKey(ChConfig.Def_NPC_Dict_SummonMapNPCPlayerID) if summonPlayerID > 0: