xdh
2018-09-06 cd39bbdbebdadbb19d860296f9846d864b16c2f6
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -102,6 +102,7 @@
import PlayerTJG
import GameLogic_XMZZ
import GameLogic_SealDemon
import GameLogic_Dogz
import PlayerFlashGiftbag
import PlayerCostRebate
import PlayerSpringSale
@@ -110,6 +111,7 @@
import PyGameData
import PlayerCoin
import PlayerGeTui
import PlayerDogz
import datetime
import time
@@ -426,7 +428,7 @@
    # 古神禁地
    GameLogic_GodArea.GodAreaOnLogin(curPlayer)
#    # 采集NPC次数通知
#    NPCCommon.SyncCollNPCTime(curPlayer)
    NPCCommon.SyncCollNPCTime(curPlayer)
#        
#    # 特惠活动
#    PlayerTeHui.PlayerLogin_TeHui(curPlayer)
@@ -535,6 +537,11 @@
    SyncPackDownloadAward(curPlayer)
    # 登录触发功能开启(老号处理)
    GameFuncComm.DoFuncOpenLogic(curPlayer)
   # 神兽
    PlayerDogz.OnPlayerLogin(curPlayer)
   # 神兽副本
    GameLogic_Dogz.SyncNPCRefreshTime(curPlayer.GetID())
    # 上线查询一次充值订单
    curPlayer.SendDBQueryRecharge()
    
@@ -1027,6 +1034,15 @@
    
    #初始化寻宝背包
    PlayerControl.Init_TreasurePack(curPlayer)
    #初始化神兽物品背包
    curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzItem)
    curPack.SetCount(ChConfig.Def_PackCnt_DogzItem)
    curPack.Sync_PackCanUseCount()
    #初始化神兽装备背包
    curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzEquip)
    curPack.SetCount(ChConfig.Def_PackCnt_DogzEquip)
    curPack.Sync_PackCanUseCount()
    
    #初始化临时交换背包
    curPack = itemManager.GetPack(ShareDefine.rptTempSwap)
@@ -1830,6 +1846,7 @@
    curMap = GameWorld.GetMap()
    #校验客户端时间
    if not PlayerControl.PlayerMoveCheckClientWorldTick(curPlayer, clientWorldTick, client_StartX, client_StartY):
        curPlayer.Sync_ClientTick()
        return
    
    #移动点检查
@@ -3463,8 +3480,14 @@
        return
    
    mapID = curPlayer.GetMapID()
    activityLineID = 0 # 活动线, 默认1线
    activityMapLineDict = IpyGameDataPY.GetFuncEvalCfg("MapLine", 2, {})
    if mapID in activityMapLineDict:
        activityLineID = max(0, activityMapLineDict[mapID] - 1)
    mapLineDict = IpyGameDataPY.GetFuncEvalCfg("MapLine", 1)
    if mapID in mapLineDict and changLineID >= mapLineDict[mapID]:
    if changLineID != activityLineID and mapID in mapLineDict and changLineID >= mapLineDict[mapID]:
        GameWorld.ErrLog("该地图没有开放此线路,无法手动切换!mapID=%s,changLineID=%s,maxLine=%s" 
                         % (mapID, changLineID, mapLineDict[mapID]), curPlayer.GetID())
        return
@@ -3647,6 +3670,7 @@
    rebornTime = GetRebronTime(curPlayer, playerRebornType)    
    #冷却时间到了
    if not CanRebornByTimeOver(curPlayer, rebornTime):
        PlayerControl.NotifyCode(curPlayer, 'RebornCD')
        return False
    
    isFBReborn = False
@@ -5205,6 +5229,56 @@
    return
## 地图NPC数量查询封包 A2 27 查询地图NPC数量信息 #tagCMQueryNPCCntInfo
#  @param curPlayer
#  @return None
def OnQueryMapNPCCntInfo(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    if not curPlayer:
        return
    # 查询间隔控制
    if not clientData.IsNoTimeLimit:
        if not GameWorld.CheckPlayerTick(curPlayer, ChConfig.TYPE_Player_Tick_QueryMapNPCInfo, tick):
            GameWorld.DebugLog("OnQueryMapNPCCntInfo 查询过于频繁!")
            return
    tagMapID = clientData.MapID
    tagLineID = clientData.LineID
    queryNPCStr = clientData.NPCIDList
    npcIDList = []
    if queryNPCStr:
        try:
            npcIDList = eval(clientData.NPCIDList)
        except BaseException:
            GameWorld.ErrLog("OnQueryMapNPCCntInfo, npcIDList=%s" % clientData.NPCIDList)
            return
        if not isinstance(npcIDList, list):
            GameWorld.ErrLog("OnQueryMapNPCCntInfo, npcIDList=%s is not list!" % str(npcIDList))
            return
    GameWorld.DebugLog("OnQueryMapNPCCntInfo tagMapID=%s,tagLineID=%s,npcIDList=%s"
                       % (tagMapID, tagLineID, str(npcIDList)))
    curMapID = GameWorld.GetMap().GetMapID()
    # 如果是同张地图,直接查询通知
    if curMapID == tagMapID:
        npcInfoDict = NPCCommon.GetNPCCntInfo(npcIDList, tick)
        GameWorld.DebugLog("    同地图查询curMapID=%s,tagLineID=%s,npcInfoDict=%s"
                           % (curMapID, tagLineID, str(npcInfoDict)))
        NPCCommon.SyncNPCCntInfo(curPlayer, tagMapID, npcInfoDict)
    else:
        # 请求GameServer目标地图NPC信息
        sendMsg = "%s" % str([tagMapID, tagLineID, npcIDList])
        curPlayer.GameServer_QueryPlayerByID(ChConfig.queryType_NPCCnt, 0,
                                 'NPCCnt', sendMsg, len(sendMsg))
    return
## 跨服赛报名状态
#  @param index 玩家索引
#  @param tick 当前时间
@@ -5342,6 +5416,7 @@
    #校验客户端时间
    if not PlayerControl.PlayerMoveCheckClientWorldTick(curPlayer, sendPack_WorldTick, sendPack_SeverPosX, sendPack_SeverPosY):
        curPlayer.Sync_ClientTick()
        return False
    dist = GameWorld.GetDist(curPlayer.GetPosX(), curPlayer.GetPosY(), sendPack_SeverPosX, sendPack_SeverPosY)