hxp
2019-02-19 cda5e4e81f17542946ac53e77d2cd625ac2ea3d4
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -132,6 +132,7 @@
Def_Notify_WorldKey_IsMixServer = 'IsMixServer'           # 是否合服服务器
Def_Notify_WorldKey_MixServerDay = 'MixServerDay'         # 合服天数
Def_Notify_WorldKey_LastMixServerDay = 'LastMixServerDay' # 上次合服时的开服天数
Def_Notify_WorldKey_LastMixServerWorldLV = 'LastMixServerWorldLV' # 上次合服时的世界等级
Def_Notify_WorldKey_OnDayEx = 'OnDayEx'                   # 特殊时间点凌晨X点过天
Def_Notify_WorldKey_OnWeekEx = 'OnWeekEx'                 # 特殊时间点凌晨X点过周
Def_Notify_WorldKey_OnMonthEx = 'OnMonthEx'               # 特殊时间点凌晨X点过月
@@ -167,14 +168,16 @@
Def_Notify_WorldKey_FamilyPartyInfo = "FamilyPartyInfo"  # 仙盟宴会数据
Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState"  # 跨服服务器链接状态
Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen"  # 跨服服务器是否开启中
Def_Notify_WorldKey_CrossZoneName = "CrossZoneName"  # 跨服分区名
Def_Notify_WorldKey_CrossPKZoneID = "CrossPKZoneID"  # 本服跨服PK所属赛区
Def_Notify_WorldKey_CrossPKSeasonID = "CrossPKSeasonID"  # 本服跨服PK当前赛季
Def_Notify_WorldKey_CrossPKSeasonState = "CrossPKSeasonState"  # 本服跨服PK赛季状态 0-关闭,1-开启中
Def_Notify_WorldKey_MixServerCampaignSaveData = "MixServerCampaignSaveData_%s"  # 合服活动记录数据时机0-否 1-是
Def_Notify_WorldKey_MixServerCampaignGetAward = "MixServerCampaignGetAward_%s"  # 合服活动可领奖时机0-否 1-是
Def_Notify_WorldKey_GameWorldBossReborn = 'GameWorldBossReborn_%s'   # 世界boss重生, %s为标识点28,29
Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s'   # 跨服世界boss重生, 参数为(zoneID, bossID)
Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s'   # 世界boss重生, 参数为(bossID)
Def_Notify_WorldKey_BossKilledCnt = 'BossKilledCnt_%s'  # boss击杀次数, 参数为NPCID
Def_Notify_WorldKey_GameWorldBossOnlineCnt = "GameWorldBossOnlineCnt_%s"  #世界boss重生时间计算 在线人数统计 %s为bossid
Def_Notify_WorldKey_BossShuntPlayer = 'BossShuntPlayer'   # boss分流玩家信息
@@ -210,8 +213,6 @@
Def_Notify_WorldKey_LoginAwardStartDate = 'LoginAwardStartDate_%s'   # 登录领取奖励开始时间,参数为活动类型
Def_Notify_WorldKey_LoginAwardEndDate = 'LoginAwardEndDate_%s'   # 登录领取奖励结束时间,参数为活动类型
Def_Notify_WorldKey_ClearBillboardSign = 'ClearBillboardSign'  # 清除排行榜标记
Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput'  # 红包产出信息
#运营活动表名定义
@@ -221,17 +222,34 @@
OperationActionName_BossReborn = "ActBossReborn" # BOSS复活活动
OperationActionName_FlashGiftbag = "ActFlashGiftbag" # 限时礼包活动
OperationActionName_FairyCeremony = "ActFairyCeremony" # 仙界盛典活动
OperationActionName_NewFairyCeremony = "ActNewFairyCeremony" # 仙界盛典活动
OperationActionName_RealmPoint = "ActRealmPoint" # 多倍修行点活动
OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动
OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动
OperationActionName_TotalRecharge = "ActTotalRecharge" # 累计充值活动
OperationActionName_WeekParty = "ActWeekParty" # 周狂欢活动
OperationActionName_LoginAward = "ActLoginAward" # 登录奖励活动
OperationActionName_FeastWeekParty = "ActFeastWeekParty" # 节日巡礼狂欢活动
OperationActionName_FeastRedPacket = "ActFeastRedPacket" # 节日红包活动
OperationActionName_FeastCollectWords = "ActFeastCollectWords" # 节日集字活动
OperationActionName_LuckyTreasure = "ActLuckyTreasure" # 幸运鉴宝活动
#节日活动类型列表 - 该类型无视开服天,日期到了就开启
FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket, OperationActionName_FeastCollectWords]
#所有的运营活动列表,含节日活动
OperationActionNameList = [OperationActionName_ExpRate, OperationActionName_CostRebate, 
                           OperationActionName_BossReborn,OperationActionName_SpringSale, 
                           OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony,
                           OperationActionName_RealmPoint, OperationActionName_FlashSale,
                           OperationActionName_WishingWell, OperationActionName_TotalRecharge]
                           OperationActionName_WishingWell, OperationActionName_TotalRecharge,
                           OperationActionName_WeekParty, OperationActionName_LoginAward,
                           OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure] \
                           + FeastOperationActionNameList
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell]
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell,
                                   OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
                                   OperationActionName_BossReborn, OperationActionName_TotalRecharge,
                                   OperationActionName_CostRebate, OperationActionName_FlashGiftbag,
                                   OperationActionName_SpringSale, OperationActionName_LuckyTreasure]
#活动信息字典key定义
ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
@@ -239,6 +257,7 @@
ActKey_CfgID = "CfgID" # 活动表配置ID
ActKey_DayIndex = "DayIndex" # 活动表配置ID
ActKey_WorldLV = "WorldLV" # 活动开启时世界等级
ActKey_WorldLVList = "WorldLVList" # 活动每天的世界等级列表
#答题类型枚举
Def_Game_ExamTypeList = range(1, 4 + 1)
@@ -471,6 +490,41 @@
Def_Effect_NPCHurtAddPer = 89 # 对怪物伤害加成
Def_Effect_JobAHurtAddPer = 90 # 对目标战士伤害加成
Def_Effect_JobBHurtAddPer = 91 # 对目标法师伤害加成
Def_Effect_JobCHurtAddPer = 92 # 对目标弓箭伤害加成
Def_Effect_JobAAtkReducePer = 93 # 战士攻击伤害减免
Def_Effect_JobBAtkReducePer = 94 # 法师攻击伤害减免
Def_Effect_JobCAtkReducePer = 95 # 弓箭攻击伤害减免
Def_Effect_ZXCloakAttrPer = 96 # 诛仙披风属性加成百分比
Def_Effect_ZXMaskAttrPer = 97 # 诛仙面具属性加成百分比
Def_Effect_ZXGloveAttrPer = 98 # 诛仙手套属性加成百分比
Def_Effect_ZXRuyiAttrPer = 99 # 诛仙如意属性加成百分比
Def_Effect_ZXPendantAttrPer = 100 # 诛仙吊坠属性加成百分比
Def_Effect_ZXRingAttrPer = 101 # 诛仙戒指属性加成百分比
Def_Effect_SkillAddPer1 = 102 # 技能伤害增强1
Def_Effect_SkillAddPer2 = 103 # 技能伤害增强2
Def_Effect_SkillAddPer3 = 104 # 技能伤害增强3
Def_Effect_SkillAddPer4 = 105 # 技能伤害增强4
Def_Effect_SkillAddPer5 = 106 # 技能伤害增强5
Def_Effect_SkillAddPer6 = 107 # 技能伤害增强6
Def_Effect_SkillAddPer7 = 108 # 技能伤害增强7
Def_Effect_SkillReducePer1 = 109 # 受到技能伤害减少1
Def_Effect_SkillReducePer2 = 110 # 受到技能伤害减少2
Def_Effect_SkillReducePer3 = 111 # 受到技能伤害减少3
Def_Effect_SkillReducePer4 = 112 # 受到技能伤害减少4
Def_Effect_SkillReducePer5 = 113 # 受到技能伤害减少5
Def_Effect_SkillReducePer6 = 114 # 受到技能伤害减少6
Def_Effect_SkillReducePer7 = 115 # 受到技能伤害减少7
Def_Effect_ZXWeaponAttrPer = 116 # 诛仙剑1属性加成百分比
Def_Effect_LXWeaponAttrPer = 117 # 诛仙剑2属性加成百分比
Def_Effect_XXWeaponAttrPer = 118 # 诛仙剑3属性加成百分比
Def_Effect_JXWeaponAttrPer = 119 # 诛仙剑4属性加成百分比
#增加%d物理伤害值,其中a值为伤害值
Def_Effect_AddAtk = 1005
#增加%d魔法伤害值,其中a值为伤害值
@@ -563,21 +617,19 @@
    Def_BT_Campaign_Recharge,                 #累计充值(开服活动榜)
    Def_BT_Campaign_PetLV,                    #灵宠等级(开服活动榜)
    
    Def_BT_ZhuXianTower,                      #诛仙塔榜
    Def_BT_NewFCCostGold,                     #消费排行榜(新仙界盛典)
    Def_BT_HighLadder,                        #天梯竞技场排行
    Def_BT_HighLadder_Yester,                 #天梯竞技场昨日排行
    Def_BT_RechargeTeHuiLast,                 #充值特惠活动排行榜-上一期记录
    Def_BT_RechargeTeHui,                     #充值特惠活动排行榜-当前期记录
    
    Def_BT_MixCampaign_PlayerBattle,          #总战斗力(合服活动)
    Def_BT_MixCampaign_Recharge,              #累计充值(合服活动)
    Def_BT_MixCampaign_WinFamilyMember,       #获胜战盟成员,按职位排(合服活动)
    Def_BT_MixCampaign_FamilyKillBoss,        #战盟击杀boss(合服活动)
    Def_BT_CostTeHui,                         #消费特惠排行榜
    Def_BT_CostTeHuiLast,                     #消费特惠排行榜上一期
    
    Def_BT_Max,                               #排行榜最大类型
) = range(0, 32 + 2)
) = range(0, 30 + 2)
    
#职业对应战力排行榜类型
JobFightPowerBillboardDict = {
@@ -589,7 +641,7 @@
#排行榜Value1存储境界信息的榜单列表
BTValue1_OfficialRankList = [Def_BT_FightPower, Def_BT_FightPower_Warrior, Def_BT_FightPower_Wizard, Def_BT_FightPower_Assassin, 
                             Def_BT_LV, Def_BT_FightPower_Horse, Def_BT_FightPower_Pet, Def_BT_TrialTower, Def_BT_OffLineEfficient,
                             Def_BT_FBHelpBattle,
                             Def_BT_FBHelpBattle, Def_BT_ZhuXianTower,
                             ]
##---比率---
@@ -779,7 +831,10 @@
CDBPlayerRefresh_SoulDust,              # 魂尘 196
CDBPlayerRefresh_SoulSplinters,         # 聚魂碎片 197
CDBPlayerRefresh_SoulCore,              # 核心环 198
) = range(146, 199)
CDBPlayerRefresh_Honor,                 # 荣誉 199
CDBPlayerRefresh_ZhuxianRate,           # 诛仙一击概率 200
CDBPlayerRefresh_ZhuxianHurtPer,        # 诛仙一击伤害百分比 201
) = range(146, 202)
TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -789,6 +844,7 @@
TYPE_Price_FamilyActivity = 15    # 仙盟活跃令
TYPE_Price_FBHelpPoint = 16    # 副本助战积分, 废弃
TYPE_Price_XianyuanCoin = 17    # 仙缘币
TYPE_Price_Honor = 18    # 荣誉
TYPE_Price_Rune = 23    # 符印精华点
TYPE_Price_RuneSplinters = 24    # 符印碎片
TYPE_Price_TreasureScore = 25    # 寻宝积分
@@ -804,7 +860,6 @@
TYPE_Price_HighLadder_Currency = 102     # 天梯竞技场积分
TYPE_Price_HighLadder_Signet = 103    # 物品兑换(圣光晶石)
TYPE_Price_GongXun = 105    # 功勋点
TYPE_Price_Honor = 108    # 荣誉商店积分
TYPE_Price_ArrestPoint = 110    # 悬赏积分
# 物品兑换
@@ -827,6 +882,7 @@
                           TYPE_Price_SoulDust:CDBPlayerRefresh_SoulDust,
                           TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters,
                           TYPE_Price_SoulCore:CDBPlayerRefresh_SoulCore,
                           TYPE_Price_Honor:CDBPlayerRefresh_Honor,
                           }
# 高效战斗状态
@@ -869,6 +925,7 @@
GameFuncID_LittleHelper = 146   # 小助手
GameFuncID_TJG = 147            # 脱机挂
GameFuncID_SuperGift = 150      # 超值礼包
GameFuncID_ZhuXianBoss = 163    # 诛仙BOSS
# 以下为暂时无用的
GameFuncID_Truck = 33           # 运镖
GameFuncID_RunDaily = 34        # 日常跑环
@@ -892,7 +949,9 @@
Def_TalkExtraValue_Bit_GM,            #GM
Def_TalkExtraValue_Bit_JOB, #job
Def_TalkExtraValue_Bit_BubbleBox, #气泡框
) = range(0, 4)
Def_TalkExtraValue_Bit_ServerGroupID, #服务器组ID
Def_TalkExtraValue_Bit_LV, #等级
) = range(0, 6)
#聊天信息附加值中某信息数据所占位置
#{聊天信息附加值类型:[起始位置(从左往右), 结束位置(不包含)]}
@@ -901,6 +960,8 @@
     Def_TalkExtraValue_Bit_GM:[2, 3],  # GM
     Def_TalkExtraValue_Bit_JOB:[3, 4],  # job
     Def_TalkExtraValue_Bit_BubbleBox:[4, 6],  # 气泡框
     Def_TalkExtraValue_Bit_ServerGroupID:[6, 13],  # 服务器组ID
     Def_TalkExtraValue_Bit_LV:[13, 17],  # 等级
     }
# 聊天频道 暂用语音
@@ -919,8 +980,10 @@
rptPet,             # 宠物背包(用物品存储宠物的数据) 31
rptDogzItem,        # 神兽物品背包 32
rptDogzEquip,       # 神兽装备背包 33
rptZhuXianItem,     # 诛仙物品背包 34
rptZhuXianEquip,    # 诛仙装备背包 35
rptMax,             # 最大背包类型数量,放在最后一个
) = range(28, 28 + 7)  #C++定义的枚举到27
) = range(28, 28 + 9)  #C++定义的枚举到27
#虚拟背包类型, 从255递减
Def_VPack_TypeList = (
@@ -949,8 +1012,8 @@
                                Def_UniversalGameRecType_StoreServerCntRecord,  #商店全服购买记录 8,
                                Def_UniversalGameRecType_FBHelpBattleCheckInPlayer, #助战玩家登记记录9
                                Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10
                                Def_UniversalGameRecType_11,
                                Def_UniversalGameRecType_12,
                                Def_UniversalGameRecType_ZhuXianBossRecord, #诛仙BOSS结算记录11
                                Def_UniversalGameRecType_LuckyTreasure, #幸运鉴宝大奖记录12
                                Def_UniversalGameRecType_13,
                                Def_UniversalGameRecType_Reward,    # 通用奖励表(TopBar)14
                                Def_UniversalGameRecType_15,
@@ -968,7 +1031,7 @@
                                Def_UniversalGameRecType_27,
                                Def_UniversalGameRecType_28,
                                Def_UniversalGameRecType_BossInfo,  # boss信息29
                                Def_UniversalGameRecType_30,
                                Def_UniversalGameRecType_CrossBossInfo,  # 跨服boss信息
                                Def_UniversalGameRecType_31,
                                Def_UniversalGameRecType_32,              
                                Def_UniversalGameRecType_ManorWarInfo,  # 领地争夺战占领结果33
@@ -1087,9 +1150,6 @@
Def_Enter_Truck,  #进入骠车
) = range(1, 3)
Def_OSC_ValidDay = 6 # 开服活动有效活动天
Def_MSC_ValidDay = 5 # 合服活动有效活动天
# 开服活动类型标识, 不可超过32
Def_Campaign_Type_List = (
Def_Campaign_Type_PlusLV,           # 强化等级排行 1
@@ -1132,40 +1192,6 @@
Def_CampaignAwardState_Over, # 领奖结束
) = range(3)
#合服活动类型标识
Def_MixCampaign_Type_List = (
    Def_MixCampaign_Type_PlayerBattle,     # 总战斗力0
    Def_MixCampaign_Type_RechargeFirst,    # 首充奖励1
    Def_MixCampaign_Type_RechargeRank,     # 累计充值排行奖励2
    Def_MixCampaign_Type_RechargeCnt,      # 累计充值保底奖励3
    Def_MixCampaign_Type_FamilyWar,        # 冰封王座家族战获胜家族成员奖励4
    Def_MixCampaign_Type_FamilyWarEnter,   # 冰封王座参与奖5
    Def_MixCampaign_Type_FamilyKillBoss,   # 战盟击杀boss排行
    Def_MixCampaign_Type_PlayerKillBoss,   # 个人击杀boss
) = range(8)
#合服活动类型对应的奖励排行榜
Def_MixCampaign_Billboard_Dict = {
    Def_MixCampaign_Type_PlayerBattle:Def_BT_MixCampaign_PlayerBattle,  # 总战斗力
    Def_MixCampaign_Type_RechargeRank:Def_BT_MixCampaign_Recharge,      # 累计充值排行
    Def_MixCampaign_Type_FamilyWar:Def_BT_MixCampaign_WinFamilyMember,  # 获胜战盟成员
    Def_MixCampaign_Type_FamilyKillBoss:Def_BT_MixCampaign_FamilyKillBoss,  # 战盟击杀boss排行
    }
# 直接在MapServer中处理的合服活动类型
DoOnMapServerMixCampaignTypeList = [
                                 Def_MixCampaign_Type_RechargeFirst,
                                 Def_MixCampaign_Type_RechargeCnt,
                                 Def_MixCampaign_Type_FamilyWarEnter,
                                 Def_MixCampaign_Type_PlayerKillBoss,
                                 ]
# 合服活动请求GameServer操作类型定义
(
Def_MSCGameServerQuery_QueryAward, # 查询
Def_MSCGameServerQuery_GetAward, # 领奖
Def_MSCGameServerQuery_MailAward, # 邮件发送奖励
) = range(3)
#队伍最大人数
Def_Team_MaxPlayerCount = 4
@@ -1180,8 +1206,10 @@
] = range(3)
# 跨服服务器发送子服信息定义
CrossServerMsg_CrossServerState = "CrossServerState"    # 跨服服务器状态变更
CrossServerMsg_ExitCrossServer = "ExitCrossServer"      # 退出跨服服务器
CrossServerMsg_Notify = "Notify"                        # 提示信息
CrossServerMsg_ChatCrossWorld = "ChatCrossWorld"        # 跨服世界聊天
CrossServerMsg_ViewPlayerCacheRet = "ViewPlayerCacheRet"# 查看跨服玩家信息结果
CrossServerMsg_PKMatchReqRet = "PKMatchReqRet"          # 跨服PK匹配请求结果
CrossServerMsg_PKMatchResult = "PKMatchResult"          # 跨服PK匹配结果
@@ -1190,20 +1218,32 @@
CrossServerMsg_PKOverInfo = "PKOverInfo"                # 跨服PK结果
CrossServerMsg_PKSeasonInfo = "PKSeasonInfo"            # 跨服PK赛季信息
CrossServerMsg_PKSyncBillboard = "PKSyncBillboard"      # 跨服PK同步排行榜 
CrossServerMsg_CrossBossInfo = "CrossBossInfo"          # 跨服Boss信息
CrossServerMsg_CrossBossState = "CrossBossState"        # 跨服Boss状态
CrossServerMsg_PutInItem = "PutInItem"                  # 获得物品
CrossServerMsg_GiveMoney = "GiveMoney"                  # 获得货币
CrossServerMsg_DropGoodItem = "DropGoodItem"            # 掉落好物品
CrossServerMsg_RebornRet = "RebornRet"                  # 复活结果
CrossServerMsg_NPCInfoRet = "NPCInfoRet"                # 跨服地图NPC信息
CrossServerMsg_CollectNPCOK = "CollectNPCOK"            # 采集NPC完成
# 子服发送跨服信息定义
ClientServerMsg_ServerInitOK = "ServerInitOK"           # 子服启动成功
ClientServerMsg_ChatCrossWorld = "ChatCrossWorld"       # 跨服世界聊天
ClientServerMsg_GMCMD = "GMCMD"                         # GM命令
ClientServerMsg_ViewPlayerCache = "ViewPlayerCache"     # 查看跨服玩家信息
ClientServerMsg_PKMatch = "PKMatch"                     # 跨服PK匹配
ClientServerMsg_PKCancel = "PKCancel"                   # 跨服PK取消匹配
ClientServerMsg_PKPrepareOK = "PKPrepareOK"             # 跨服PK准备完毕
ClientServerMsg_PKBillboard = "PKBillboard"             # 跨服PK排行榜
ClientServerMsg_Reborn = "Reborn"                       # 复活
ClientServerMsg_QueryNPCInfo = "QueryNPCInfo"           # 查询跨服地图NPC信息
ClientServerMsg_SetPlayerAttrValue = "SetPlayerAttrValue" # 玩家属性数值更新
ClientServerMsg_CollectNPC = "CollectNPC"               # 采集NPC
# 跨服活动类型
(
Def_CrossAction_PK,  # 跨服匹配PK
) = range(1)
#跨服广播类型定义
CrossNotify_World = "World"
CrossNotify_Family = "Family"
#角色改名结果
(
@@ -1253,6 +1293,7 @@
Def_IudetWingProgressValue = 42 #羽翼精炼值
Def_IudetCreateTime = 44 # 时效物品的创建时间
Def_IudetGatherSoulLV = 46  # 聚魂等级
Def_IudetExpireTime = 48 # 时效物品指定有效时间,时间单位由时效类型决定
# 200~300 宠物数据用
Def_IudetPet_NPCID = 200  # npcID
Def_IudetPet_ClassLV = 202  # 阶级
@@ -1314,7 +1355,7 @@
)=range(5)
# 战斗力模块类型
Def_MFPType_Max = 27
Def_MFPType_Max = 29
ModuleFightPowerTypeList = (
Def_MFPType_Role, # 角色 0
Def_MFPType_Equip, # 装备(基本装备位) 1
@@ -1340,6 +1381,8 @@
Def_MFPType_Dogz, # 神兽 21
Def_MFPType_GatherSoul, # 聚魂 22
Def_MFPType_MagicWeapon4, # 王者法宝 23
Def_MFPType_Coat, # ʱװ 24
Def_MFPType_ZhuXian, # 诛仙 25
Def_MFPType_Other, # 其他
#以下暂时没用到,改时再处理
@@ -1492,7 +1535,8 @@
DailyActionID_IceLode, # 冰晶矿脉
DailyActionID_HelpBattleCheckIn, # 助战登记  20
DailyActionID_CrossReamPK, # 跨服PK  21
) = range(1, 21 + 1)
DailyActionID_ZhuXianBoss, # 诛仙BOSS  22
) = range(1, 22 + 1)
@@ -1632,10 +1676,19 @@
SuccType_Collect, #采集X物品X次131
SuccType_InlayGatherSoul, #镶嵌X枚X品质聚魂(不包含核心)132
SuccType_GatherSoulLvUp, #累计聚魂总等级XX(不包含核心)133
) = range(1, 134)
SuccType_FeastRedPack_TalkWorld, #节日红包 - 世界频道发言 x次 134
SuccType_FeastRedPack_Pray, # 节日红包 - 祈祷x次 135
SuccType_FeastRedPack_KillSpecificNPC, # 节日红包 - 击杀特定NPC x次 136
SuccType_FeastRedPack_KillBoss, # 节日红包 - 指定类型boss x次 137
SuccType_FeastRedPack_EnterMap, # 节日红包 - 进入指定地图 x次  138
SuccType_FeastRedPack_TaskCRun, # 节日红包 - 完成x次日常环任务成就 139
SuccType_FeastRedPack_Dice, # 节日红包 - 天机摇骰子x次  140
SuccType_FeastRedPack_CrossPK, # 节日红包 - 跨服PK x次  141
SuccType_FeastRedPack_FBSweep, # 节日红包 - 副本扫荡 x次  142
) = range(1, 143)
# 节日红包成就类型
FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)
# 连续天规则的成就类型
ContinueSuccessTypeList = []
@@ -1650,6 +1703,8 @@
                              SuccType_EquipSuit,SuccType_Collect,SuccType_DogzBattle,
                              SuccType_UseItem,SuccType_FamilyTechLV,
                              SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ,
                              SuccType_FeastRedPack_KillSpecificNPC,SuccType_FeastRedPack_KillBoss,
                              SuccType_FeastRedPack_EnterMap, SuccType_FeastRedPack_FBSweep,
                              ]
#传进来的条件满足配置的条件列表中的一个就行的成就类型
ContainSuccessTypeList = [SuccType_CompoundItemEx, SuccType_PickUpItem, SuccType_MWSkillUp]
@@ -1696,8 +1751,11 @@
    retBaldric5,     #17 佩饰
    retBaldric6,     #18 佩饰
    retHorse,        #19 坐骑
    retWeaponSkin,   #20 时装武器
    retClothesSkin,  #21 时装衣服
    retWeapon2Skin,  #22 时装副手
    retMax,
) = range(1, 21)
) = range(1, 24)
# 神兽装备位定义
@@ -1709,6 +1767,27 @@
    dogzetScute,    # 神兽鳞甲
) = range(101, 101 + 5)
# 诛仙装备位定义
ZhuXianEquipPlace = (
    zxetCloak,      # 诛仙披风 121
    zxetMask,       # 诛仙面具 122
    zxetGlove,      # 诛仙手套 123
    zxetGlove2,     # 诛仙手套 124
    zxetRuyi,       # 诛仙如意 125
    zxetPendant,    # 诛仙吊坠 126
    zxetRing,       # 诛仙戒指 127
    zxetRing2,      # 诛仙戒指 128
    zxetWeapon1,    # 诛仙剑1 129
    zxetWeapon2,    # 诛仙剑2 130
    zxetWeapon3,    # 诛仙剑3 131
    zxetWeapon4,    # 诛仙剑4 132
) = range(121, 121 + 12)
# 共享通用装备位,可装备同一类型装备
ShareEquipPlace = [
                   [zxetGlove, zxetGlove2],
                   [zxetRing, zxetRing2],
                   ]
# 请求进入副本通用检查结果,优先提示的放前面(即索引越大,提示优先级越低)
EnterFBAskResult = (
@@ -1727,9 +1806,10 @@
    EntFBAskRet_TJG,            # 12 脱机挂中
    EntFBAskRet_Sit,            # 13 打坐中
    EntFBAskRet_CrossPKMatching,# 14 跨服匹配中
    EntFBAskRet_InCrossMap,     # 15 跨服地图中
    EntFBAskRet_Other,          # xx 其他限制
    EntFBAskRet_Max,
) = range(17)
) = range(18)
#增加仙盟活跃的活动类型
@@ -1750,3 +1830,16 @@
Def_Boss_Func_Dogz, # 神兽功能BOSS
) = range(3)
# 红包类型定义
RedPackType_GoldPacket = 0 # 主动发钻石红包
RedPackType_OpenServer = 5 # 开服红包
RedPackType_FeastSysBig = 31 # 节日系统大红包
RedPackType_FeastSysSmall = 32 # 节日系统小红包
RedPackType_FeastSucc = 33 # 节日成就红包
# 节日红包类型
FeastRedPackType = [RedPackType_FeastSysBig, RedPackType_FeastSysSmall, RedPackType_FeastSucc]
# 需要限制服务器最大红包数的红包类型 {统计个数编号:[红包类型, ...], ...}
RedPackMaxCountDict = {1:[RedPackType_OpenServer],
                       2:[RedPackType_FeastSucc],
                       }