ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGatherSoul.py
@@ -556,6 +556,16 @@ return def GetGatherSoulTotalLV(curPlayer): ## 聚魂累计总等级 totalLV = 0 GatherSoulUnlockDict = IpyGameDataPY.GetFuncEvalCfg("GatherSoulHole", 1, {}) for holeNum in xrange(len(GatherSoulUnlockDict)): GatherSoulData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GatherSoulHoleData % holeNum, 0) if not GatherSoulData: continue totalLV += ItemControler.GetGatherSoulItemPlusLV(GatherSoulData) + 1 return totalLV def Sync_GatherSoulHoleInfo(curPlayer): ##通知聚魂孔信息