ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -159,13 +159,6 @@ # if curBillboard.FindByID(PlayerID): # return True # # #校验玩家竞技场是否进入排名 # hightLadderMgr = GameWorld.GetHightLadderMgr() # hightLadderData = hightLadderMgr.FindPlayerData(PlayerID) # if hightLadderData: # if hightLadderData.GetOrder() < HighLadderLimitOrder: # return True # # curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(PlayerID) # if curPlayer: # # 非普通成员需保存