| | |
| | | import PlayerFamilyBoss
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| | | #import PlayerManorWar
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| | | import PlayerBourse
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| | | import GameWorldActionTeHui
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| | | import PlayerZhuXianBoss
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| | | import PlayerXMZZ
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| | | import GameWorldShopItem
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| | | import PlayerTruck
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| | |
| | | #---------------------------------------------------------------------
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| | |
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| | | #---------------------------------------------------------------------
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| | |
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| | | def DoRefreshMainServerRole(curPlayer):
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| | | ## 刷新本服角色信息
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| | | |
| | | curTeam = curPlayer.GetTeam()
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| | | if curTeam:
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| | | PlayerTeam.Sync_TeamMemberInfo(curTeam)
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| | | return
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| | |
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| | | ## 玩家登录初始化(封包参数)
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| | | # @param index 玩家索引
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| | | # @param tick 当前时间
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| | |
| | | InitPlayerOnLineReply(curPlayer, tick)
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| | | # 统计登入人数
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| | | GameDataRecord.PlayerLoginRecord(curPlayer, tick)
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| | | __DoPlayerLoginServer(curPlayer, tick)
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| | | |
| | | #通知地图服务器自己初始化成功
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| | | curPlayer.MapServer_InitOK()
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| | | return
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| | |
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| | | def __DoPlayerLoginServer(curPlayer, tick):
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| | | ''' 玩家登录需要处理的内容,本服及跨服服务器分开
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| | | '''
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| | | if GameWorld.IsCrossServer():
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| | | #跨服PK
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| | | CrossRealmPK.OnPlayerLoginCrossServer(curPlayer)
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| | | return
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| | | |
| | | #玩家家族刷新
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| | | #家族任务需要刷新 FamilyLV, 地图服务器需要知道FamilyLV来通知玩家家族任务次数
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| | | PlayerFamily.PlayerLoginRefreshFamily(curPlayer, tick)
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| | |
| | | PlayerFBHelpBattle.OnHelpPlayerLogin(curPlayer)
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| | | #跨服PK
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| | | CrossRealmPK.OnPlayerLogin(curPlayer)
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| | | #诛仙BOSS
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| | | PlayerZhuXianBoss.OnPlayerLogin(curPlayer)
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| | |
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| | | GMShell.OnPlayerLogin(curPlayer)
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| | | GMT_CTG.OnPlayerLogin(curPlayer)
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| | | |
| | | #通知地图服务器自己初始化成功
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| | | curPlayer.MapServer_InitOK()
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| | | return
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| | |
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| | | ## 增加高手玩家上线广播
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| | |
| | | #===============================================================================
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| | | #自己已经初始化成功
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| | | curPlayer.SetInitOK(True)
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| | | |
| | | GMShell.OnPlayerLogin(curPlayer)
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| | | #发送请求至目标地图(任务需要登陆家族长触发事件)
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| | | __RefreshFamilyToMapServer(curPlayer)
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| | | return
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| | |
| | | fblinePack = ChPyNetSendPack.tagGCFBLinePlayerCnt()
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| | | fblinePack.MapID = tagMapID
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| | | fblinePack.FBLineInfoList = []
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| | | for lineID, playerCnt in fbLinePlayerCntDict.items():
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| | | for lineID, infoList in fbLinePlayerCntDict.items():
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| | | mapLineState = ChPyNetSendPack.tagGCFBLineInfo()
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| | | mapLineState.Clear()
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| | | mapLineState.FBLineID = lineID
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| | | mapLineState.PlayerCnt = playerCnt
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| | | mapLineState.PlayerCnt = infoList[0] if infoList else 0
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| | | mapLineState.ExtraStr = infoList[1] if len(infoList) > 1 else ''
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| | | mapLineState.ExtraStrLen = len(mapLineState.ExtraStr)
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| | | fblinePack.FBLineInfoList.append(mapLineState)
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| | |
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| | | fblinePack.Count = len(fblinePack.FBLineInfoList)
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