hxp
2019-02-11 cdb5d93a9fd7b32a2ed178feed4eee20ee6502e5
ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
@@ -39,7 +39,7 @@
import PlayerFamilyBoss
#import PlayerManorWar
import PlayerBourse
import GameWorldActionTeHui
import PlayerZhuXianBoss
import PlayerXMZZ
import GameWorldShopItem
import PlayerTruck
@@ -70,6 +70,15 @@
#---------------------------------------------------------------------
#---------------------------------------------------------------------
def DoRefreshMainServerRole(curPlayer):
    ## 刷新本服角色信息
    curTeam = curPlayer.GetTeam()
    if curTeam:
        PlayerTeam.Sync_TeamMemberInfo(curTeam)
    return
## 玩家登录初始化(封包参数)
#  @param index 玩家索引
#  @param tick 当前时间
@@ -176,8 +185,9 @@
        PlayerFBHelpBattle.OnHelpPlayerLogin(curPlayer)
        #跨服PK
        CrossRealmPK.OnPlayerLogin(curPlayer)
        #诛仙BOSS
        PlayerZhuXianBoss.OnPlayerLogin(curPlayer)
        
        GMShell.OnPlayerLogin(curPlayer)
        GMT_CTG.OnPlayerLogin(curPlayer)
    return
@@ -764,7 +774,7 @@
#===============================================================================
    #自己已经初始化成功
    curPlayer.SetInitOK(True)
    GMShell.OnPlayerLogin(curPlayer)
    #发送请求至目标地图(任务需要登陆家族长触发事件)
    __RefreshFamilyToMapServer(curPlayer)
    return
@@ -890,11 +900,13 @@
    fblinePack = ChPyNetSendPack.tagGCFBLinePlayerCnt()
    fblinePack.MapID = tagMapID
    fblinePack.FBLineInfoList = []
    for lineID, playerCnt in fbLinePlayerCntDict.items():
    for lineID, infoList in fbLinePlayerCntDict.items():
        mapLineState = ChPyNetSendPack.tagGCFBLineInfo()
        mapLineState.Clear()
        mapLineState.FBLineID = lineID
        mapLineState.PlayerCnt = playerCnt
        mapLineState.PlayerCnt = infoList[0] if infoList else 0
        mapLineState.ExtraStr = infoList[1] if len(infoList) > 1 else ''
        mapLineState.ExtraStrLen = len(mapLineState.ExtraStr)
        fblinePack.FBLineInfoList.append(mapLineState)
    
    fblinePack.Count = len(fblinePack.FBLineInfoList)