| | |
| | | return GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState \
|
| | | % ShareDefine.DailyActionID_CrossReamPK) == ChConfig.Def_Action_Open
|
| | |
|
| | | def GetCrossPKDanAwardIpyData(seasonID, awardDanLV, isLog):
|
| | | ## 获取跨服段位奖励配置信息
|
| | | crossZoneName = GameWorld.GetCrossZoneName()
|
| | | danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", crossZoneName, seasonID, awardDanLV)
|
| | | if not danLVAwardIpyData:
|
| | | danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", "", seasonID, awardDanLV)
|
| | | if not danLVAwardIpyData and isLog:
|
| | | GameWorld.ErrLog("找不到段位奖励配置: seasonID=%s, awardDanLV=%s" % (seasonID, awardDanLV))
|
| | | return danLVAwardIpyData
|
| | |
|
| | | def OnCrossRealmPKSeasonChange(value):
|
| | | ## 赛区赛季状态变更,规定所有赛区的赛季ID都一样,且赛季ID一定是自增的,所以这里只判断赛季ID变更即可
|
| | |
|
| | |
| | |
|
| | | # 邮件发放上赛季未领取的段位奖励、赛季奖励(排名或段位)
|
| | | for awardDanLV in xrange(playerDanLV + 1):
|
| | | danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", awardDanLV)
|
| | | if not danLVIpyData:
|
| | | danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, False)
|
| | | if not danLVAwardIpyData:
|
| | | continue
|
| | | awardItemList = danLVIpyData.GetDanLVAwardList()
|
| | | awardItemList = danLVAwardIpyData.GetDanLVAwardList()
|
| | | if not awardItemList:
|
| | | continue
|
| | | if pow(2, awardDanLV) & danLVAwardState:
|
| | |
| | | if playerDanLV < awardDanLV:
|
| | | GameWorld.DebugLog(" 段位未达标,无法领取!", playerID)
|
| | | return
|
| | | danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", awardDanLV)
|
| | | if not danLVIpyData:
|
| | | danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, True)
|
| | | if not danLVAwardIpyData:
|
| | | return
|
| | | awardIndex = awardDanLV
|
| | | awardStateDictName = ChConfig.Def_PDict_CrossPK_DanLVAwardState
|
| | | awardItemList = danLVIpyData.GetDanLVAwardList()
|
| | | awardItemList = danLVAwardIpyData.GetDanLVAwardList()
|
| | | eventName = "DanLV"
|
| | | drDataDict = {"awardDanLV":awardDanLV}
|
| | |
|
| | |
| | | "order":order, "danLV":danLV, "mapSeasonID":mapSeasonID}
|
| | | if order > 0:
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonOrder % seasonID, order)
|
| | | seasonOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKAward", 3, {}) # {"名次":[[物品ID,个数,是否绑定], ...], ...}
|
| | | crossZoneName = GameWorld.GetCrossZoneName()
|
| | | seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKOrderAward", crossZoneName, seasonID)
|
| | | if not seasonOrderAwardIpyData:
|
| | | seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKOrderAward", "", seasonID)
|
| | | seasonOrderAwardDict = {} if not seasonOrderAwardIpyData else seasonOrderAwardIpyData.GetOrderAwardInfo() # {"名次":[[物品ID,个数,是否绑定], ...], ...}
|
| | | awardOrderList = seasonOrderAwardDict.keys()
|
| | | awardOrderList = [int(k) for k in awardOrderList]
|
| | | awardOrderList.sort()
|
| | |
| | |
|
| | | # 没有奖励的话取段位奖励
|
| | | if not awardItemList:
|
| | | danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", danLV)
|
| | | if not danLVIpyData:
|
| | | danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, danLV, False)
|
| | | if not danLVAwardIpyData:
|
| | | return
|
| | | awardItemList = danLVIpyData.GetSeasonDanLVAwardList()
|
| | | awardItemList = danLVAwardIpyData.GetSeasonDanLVAwardList()
|
| | | mailTypeKey = "CrossServer5"
|
| | | notifyKey = "CrossMatching24"
|
| | | mailParamList = [seasonID, danLV]
|