ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
@@ -20,10 +20,8 @@
import GameWorld
import ChConfig
import ShareDefine
import ReadChConfig
import ChPyNetSendPack
import NetPackCommon
import PlayerDBGSEvent
import DataRecordPack
import PlayerFamily
@@ -655,13 +653,6 @@
def IsBillboardLVLimit(playerLV, billboardType):
    # 等级判断已由地图处理掉,这里不再做判断
    return True
#    BillBoardLimitInfo = ReadChConfig.GetEvalChConfig("BillBoardLimit")
#    defaultMinLV, limitLVDict = BillBoardLimitInfo
#    lvBillBoardMinLV = limitLVDict.get(billboardType, defaultMinLV)
#    if playerLV < lvBillBoardMinLV:
#        return True
#
#    return False
def RedressBillboard(curPlayer):
    ## 纠正排行榜中的玩家名字记录