hxp
2018-12-28 ce185c6150887f187a7bbe3266cc2bd57286e380
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -82,6 +82,7 @@
import PlayerFamilyTech
import PlayerCostRebate
import PlayerFairyCeremony
import PlayerCrossRealmPK
import FunctionNPCCommon
import CrossRealmPlayer
import ChNetSendPack
@@ -1713,6 +1714,12 @@
        if isNotify:
            NotifyCode(curPlayer, "SingleEnterPK", [mapID])
        return ShareDefine.EntFBAskRet_PKState
    ## 跨服PK匹配中
    if PlayerCrossRealmPK.GetIsCrossPKMatching(curPlayer):
        if isNotify:
            NotifyCode(curPlayer, "CrossMatching8", [mapID])
        return ShareDefine.EntFBAskRet_CrossPKMatching
    
    #===============================================================================================
    # # 这里不做状态限制,由前端处理,因为策划要根据界面来处理,同一传送功能有可能在不同界面
@@ -5666,6 +5673,21 @@
def GetChatBubbleBox(curPlayer): return curPlayer.GetExAttr10()
def SetChatBubbleBox(curPlayer, value): return curPlayer.SetExAttr10(value, False, True)
## 玩家所属服务器组ID
def GetPlayerServerGroupID(curPlayer): return curPlayer.GetExAttr13()
def UpdPlayerServerGroupID(curPlayer):
    # 更新自己的服务器组ID, 跨服服务器不处理
    if GameWorld.IsCrossServer():
        return
    serverGroupID = GameWorld.GetServerGroupID()
    if not serverGroupID:
        return
    playerServerGroupID = curPlayer.GetExAttr13()
    if playerServerGroupID != serverGroupID:
        curPlayer.SetExAttr13(serverGroupID, False, True)
        GameWorld.DebugLog("更新玩家所属服务器组ID: serverGroupID=%s" % serverGroupID)
    return
##获得玩家威望值
def GetPrestige(curPlayer): return 0
def SetPrestige(curPlayer, value): return