ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
@@ -1089,6 +1089,19 @@
    
    return DelBuffBySkillID(curObj, skillID, tick)
def IsInDebuffState(curObj):
    ## 是否处于减益状态
    for buffType in [IPY_GameWorld.bfDeBuff, IPY_GameWorld.bfProcessDeBuff, IPY_GameWorld.bfActionBuff]:
        buffTuple = SkillCommon.GetBuffManagerByBuffType(curObj, buffType)
        if buffTuple == ():
            continue
        buffManager = buffTuple[0]
        if buffManager.GetBuffCount():
            return True
    return False
def PYSync_RefreshBuff(gameObj, curBuff, buffType, notifyAll=True, owner = None, errSkillID=None):
    try:
        sendPack = ChNetSendPack.tagObjAddBuff()