ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_38.py
@@ -32,4 +32,4 @@ hurtEnhance = defenderMaxHp*skillPer + skillEnhance hurtEnhance = min(hurtEnhance, defenderMaxHp) return SkillCommon.SkillLostHP(defender, curSkill.GetSkillTypeID(), attacker, int(hurtEnhance), tick, isDoAttackResult=False) return SkillCommon.SkillLostHP(defender, curSkill, attacker, int(hurtEnhance), tick, isDoAttackResult=False)