| | |
| | | 4058:ChConfig.TriggerType_AddBuffOver, # 添加buff之后触发技能 56
|
| | | 4059:ChConfig.TriggerType_StormAttackOneByOne, # 类剑刃风暴攻击1对1触发技能 57
|
| | | 4060:ChConfig.TriggerType_StormAttackOver, # 类剑刃风暴攻击后触发技能 57
|
| | | 4061:ChConfig.TriggerType_AttackOverPassive, # 攻击(对敌技能)后被动技能被触发在其他被动效果处理后调用,触发顺序原因
|
| | | 4062:ChConfig.TriggerType_AttackAddFinalPer, # 增加最终伤害百分比 59
|
| | | 4063:ChConfig.TriggerType_SummonDie, #自身召唤兽死亡触发技能 60
|
| | | 4064:ChConfig.TriggerType_GiftReduceCD, # 天赋减少CD9, #CD
|
| | | 4065:ChConfig.TriggerType_DamageReducePVP, # PVP减少伤害
|
| | | 4066:ChConfig.TriggerType_AddDamagePer, # 提高增加伤害属性值,计算时 3
|
| | | 4067:ChConfig.TriggerType_ProDefValue, # 神兵护盾值下降时 62
|
| | | }
|
| | | return tdict.get(effectID, -1)
|
| | | #===========================================================================
|
| | |
| | | 4520:ChConfig.TriggerType_AddLayer, # BUFF类: 目标BUFF层级增加时 52
|
| | | 803:ChConfig.TriggerType_BloodShield, # 血盾
|
| | | 806:ChConfig.TriggerType_BloodShield, # 血盾
|
| | | 807:ChConfig.TriggerType_BloodShield, # 血盾
|
| | | 808:ChConfig.TriggerType_BloodShield, # 血盾
|
| | | }
|
| | | return tdict.get(effectID, -1)
|