hch
2018-09-18 cf2d56a012082ceb2a0906d97935d05d947ea595
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
@@ -26,7 +26,6 @@
import GameWorld
import ChConfig
import IpyGameDataPY
#import SkillBoosts
import SkillCommon
import BuffSkill
import SkillShell
@@ -43,7 +42,6 @@
import PetControl
import QuestCommon
#GameWorld.ImportAll("Script\\Skill\\", "SkillBoosts")
GameWorld.ImportAll("Script\\Skill\\", "PassiveBuff")
@@ -106,7 +104,7 @@
                if not mission_1:
                    return
                if int(strIndex) > mission_1.GetProperty("OpenSkillSlots"):
                if (pow(2, int(strIndex)) & mission_1.GetProperty("OpenSkillSlots")) == 0:
                    return
                
    PlayerControl.NomalDictSetProperty(curPlayer, 
@@ -326,6 +324,7 @@
             4048:ChConfig.TriggerType_MissSkill,   # 闪避后触发释放技能
             4049:ChConfig.TriggerType_MissSuccessPer, # 闪避成功率提升
             4050:ChConfig.TriggerType_OneDamage,   # 伤害降低到1点
             4051:ChConfig.TriggerType_LuckyHit, # 会心一击时增加会心伤害百分比 50
             }
    return tdict.get(effectID, -1)
    #===========================================================================