ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Pet.py
@@ -92,7 +92,6 @@ # @return hurtType : HurtType 伤害结构体类 # @remarks 攻击 def DoAttack(curPlayer, curTagPet, skill, skillValue, skillPercent, skillHurtList, tick): #finalHurtPer = SkillCommon.GetSkillFinalHurtPer(curPlayer, curTagPet, skill, tick) #攻击前血量 curTagPetHP = curTagPet.GetHP()