| | |
| | | Def_HurtType_Miss, # 闪避 9
|
| | | Def_HurtType_Immune, # 免疫 10
|
| | | Def_HurtType_RealmSupress, # 境界压制 11
|
| | | ) = range(1, 12)
|
| | | Def_HurtType_Zhansha, # նɱ 12
|
| | | ) = range(1, 13)
|
| | | #Def_HurtType_SuckBlood, # 吸血
|
| | |
|
| | | (
|
| | |
| | | Def_FBMapID_GatherSoul = 31340
|
| | | #跨服竞技场
|
| | | Def_FBMapID_CrossRealmPK = 32010
|
| | | #跨服蓬莱仙境
|
| | | Def_FBMapID_CrossPenglai = 32020
|
| | |
|
| | | #注册上传跨服服务器数据后直接进入跨服服务器的地图
|
| | | RegisterEnter_CrossServerMapIDList = [Def_FBMapID_CrossPenglai]
|
| | |
|
| | | #副本关闭时未拾取的物品邮件发放给玩家
|
| | | #这里只有需要的副本才配置,不做默认逻辑,防止某些副本实际不能给导致刷物品,如麒麟之府
|
| | | Def_SendUnPickItemMailMapIDList = [Def_FBMapID_IceLode, Def_FBMapID_PersonalBoss, Def_FBMapID_MunekadoTrial,
|
| | |
| | | 'XMZZ':[Def_FBMapID_XMZZ], #仙魔之争
|
| | | 'Dogz':[Def_FBMapID_Dogz], #神兽副本
|
| | | 'CrossRealmPK':[Def_FBMapID_CrossRealmPK], #跨服竞技场
|
| | | 'CrossPenglai':[Def_FBMapID_CrossPenglai], #跨服蓬莱仙境
|
| | | 'GatherSoul':[Def_FBMapID_GatherSoul],#聚魂副本
|
| | | }
|
| | |
|
| | |
| | | Type_Equip_CanTake = ShareDefine.RoleEquipType
|
| | |
|
| | | #装备物品位置,不需要重刷属性
|
| | | EquipItemNoRefreshState = []
|
| | | EquipItemNoRefreshState = [
|
| | | ShareDefine.retHorse, #19 坐骑
|
| | | ShareDefine.retWing, #11 翅膀
|
| | | ShareDefine.retWeaponSkin, #20 时装武器
|
| | | ShareDefine.retClothesSkin, #21 时装衣服
|
| | | ShareDefine.retWeapon2Skin, #22 时装副手
|
| | | ]
|
| | |
|
| | | # 需要广播外观的装备部位
|
| | | Def_SyncEquipStateByIndex = [
|
| | |
| | | Def_PlayerKey_CalcAddAttrType = "CalcAType_%s_%s_%s" # 刷属性类型, 参数[funcIndex, attrIndex, 缓存编号]
|
| | | Def_PlayerKey_CalcAddAttrValue = "CalcAValue_%s_%s_%s" # 刷属性值, 参数[funcIndex, attrIndex, 缓存编号]
|
| | |
|
| | | Def_PlayerKey_CrossRegisterType = "CrossRegisterType" #跨服注册活动类型
|
| | | Def_PlayerKey_IsCrossPKMatching = "IsCrossPKMatching" #是否跨服匹配中
|
| | |
|
| | | Def_PDict_QueryTechLVUPState = "QueryTechLVUPState" # 查询科技等级提升状态
|
| | |
| | | Def_Player_Dict_HasVIPClubNote = 'HasVIPClubNote_186' # 是否提示过vip升级可加入贵宾俱乐部信息
|
| | | Def_Player_Dict_PyPlayerAction = 'PyPlayerAction_187' # py自定义玩家状态
|
| | | Def_Player_Dict_FamilyLV = 'FamilyLV_189' # 玩家帮会等级
|
| | | Def_Player_Dict_MergeWarRegisterTime = 'MergeWarRegisterTime_190' # 上传数据至万国服务器cd
|
| | | Def_Player_Dict_MergeRegisterTime = 'MergeRegisterTime%s_194' # 活动的上传数据时间
|
| | | Def_Player_UpdatePlayerNameCnt = "UpdatePlayerNameCnt_196" # 角色改名次数
|
| | | Def_Player_Dict_UpdatePlayerNameItemIndex = "UpdatePlayerNameItemIndex_198" # 改名物品在背包的位置
|
| | | Def_Player_Dict_UpdatePlayerName = "UpdatePlayerName_199" # 改名锁
|
| | |
| | | Def_PDict_GodWeaponExp = "GodWeaponExp_%s" # 神器等级对应祝福值经验, 参数神器索引
|
| | | Def_PDict_GodWeaponState = "GodWeaponState" # 神器是否已经激活, 按索引位存储神器是否激活
|
| | |
|
| | | Def_PDict_ClothesSkinOpenState = "ClothesSkinOpenState" # 时装皮肤激活状态
|
| | | Def_PDict_ClothesSkinLV = "ClothesSkinLV_%s" # 时装皮肤等级,参数时装索引
|
| | | Def_PDict_ClothesSkinCurBless = "ClothesSkinCurBless_%s" # 时装皮肤祝福值,参数时装索引
|
| | | Def_PDict_ClothesChestLV = "ClothesChestLV" # 时装柜等级
|
| | | Def_PDict_ClothesChestEXP = "ClothesChestEXP" # 时装柜经验
|
| | |
|
| | | Def_PDict_CostVIPExp = "CostVIPExp" # 消费VIP经验
|
| | | Def_PDict_CostVIPLVReward = "CostVIPLVReward" # 消费VIP等级奖励
|
| | |
| | | Def_CalcAttrFunc_DogzEquip, # 神兽装备37
|
| | | Def_CalcAttrFunc_DogzEquipPlus, # 神兽装备强化38
|
| | | Def_CalcAttrFunc_GatherSoul, # 聚魂39
|
| | | Def_CalcAttrFunc_MagicWeapon4 # 王者法宝40
|
| | | ) = range(41)
|
| | | Def_CalcAttrFunc_MagicWeapon4, # 王者法宝40
|
| | | Def_CalcAttrFunc_Coat, # ʱװ41
|
| | | ) = range(42)
|
| | |
|
| | |
|
| | | # 在此列表中的功能属性,不享受百分比加成,--属性参与战力计算
|
| | |
| | | ShareDefine.Def_MFPType_StoveYao:[Def_CalcAttrFunc_StoveYao],
|
| | | ShareDefine.Def_MFPType_MagicWeaponSoul:[Def_CalcAttrFunc_MagicWeaponSoul],
|
| | | ShareDefine.Def_MFPType_GatherSoul:[Def_CalcAttrFunc_GatherSoul],
|
| | | ShareDefine.Def_MFPType_Coat:[Def_CalcAttrFunc_Coat],
|
| | | # 神兽战力同装备模块战力一致,受评分影响,装备评分相关的战力另外算
|
| | | ShareDefine.Def_MFPType_Dogz:[Def_CalcAttrFunc_Dogz, Def_CalcAttrFunc_DogzEquipPlus],
|
| | | ShareDefine.Def_MFPType_Other:[Def_CalcAttrFunc_Success, Def_CalcAttrFunc_FamilyTech, Def_CalcAttrFunc_EquipDecompose],
|
| | |
| | | Def_GiveMoney_StallItem, # 摆摊
|
| | | Def_GiveMoney_Trade, # 交易
|
| | | Def_GiveMoney_Truck, # 运镖
|
| | | Def_GiveMoney_FreeGoods, # 极品白拿 25
|
| | | Def_GiveMoney_BindJadeWheel, # 绑玉转盘
|
| | | Def_GiveMoney_GatherSoulDecompose, #聚魂分解
|
| | | Def_GiveMoney_FreeGoods, # 极品白拿 |
| | | Def_GiveMoney_BindJadeWheel, # 绑玉转盘 25
|
| | | Def_GiveMoney_GatherSoulDecompose, #聚魂分解 26
|
| | | ) = range(1000, 1000 + 27)
|
| | |
|
| | | Def_Give_Reason_SonKey = "reason_name_son" # 原因子类说明key
|
| | |
| | | ItemDel_DogzEquipPlus, # 神兽装备强化
|
| | | ItemDel_ChatBubbleBox, # 激活聊天气泡框
|
| | | ItemDel_GatherSoul, # 聚魂分解
|
| | | ) = range(2000, 2000 + 36)
|
| | | ItemDel_CoatDecompose, # 时装分解
|
| | | ) = range(2000, 2000 + 37)
|
| | |
|
| | | # 物品扣除类型对应信息 {类型:eventName, ...}
|
| | | ItemDelTypeDict = {
|
| | |
| | | ItemDel_AddFBCnt:"AddFBCnt",
|
| | | ItemDel_AddKillBossCnt:"AddKillBossCnt",
|
| | | ItemDel_DogzEquipPlus:"DogzEquipPlus",
|
| | | ItemDel_ChatBubbleBox:"ChatBubbleBox",
|
| | | ItemDel_GatherSoul:"GatherSoul",
|
| | | ItemDel_CoatDecompose:"CoatDecompose",
|
| | | }
|
| | |
|
| | | ##==================================================================================================
|