xdh
2019-01-09 cf6dd722bfc07a6ae19dd0378ecfda667d35ca67
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ChaosDemon.py
@@ -283,6 +283,7 @@
    # 间隔未到
    if tick - GameWorld.GetGameFB().GetFBStepTick() < fbCfg[Def_PrepareTime] * 1000:
        return
    FBHelpBattle.RefershTeamFBMemRelation(tick)
    __RefreshChaosDemonNextNPC()
    playerManager = GameWorld.GetMapCopyPlayerManager()
    for i in range(playerManager.GetPlayerCount()):