hxp
2019-06-22 d0f5f9922f17f5bff4288173f18a9ed827d95db8
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py
@@ -34,7 +34,7 @@
import PlayerControl
import IPY_GameServer
import DataRecordPack
import json
import cPickle
#---------------------------------------------------------------------
## 设置玩家家族行为
@@ -45,7 +45,7 @@
#  @return None
def MapServer_PlayerFamilyActionNote(curPlayer, actionType, actionData, tick):
    
    actionDataList = json.loads(actionData)
    actionDataList = cPickle.loads(actionData)
    
    familyId = curPlayer.GetFamilyID()
    
@@ -583,7 +583,8 @@
        #GameWorld.DebugLog("普通成员不记录家族官员模型装备信息!")
        return
    
    modelEquipInfoList = PlayerViewCache.GetPlayerCacheEquipView(playerID)
    modelEquipInfoList = []
    #modelEquipInfoList = PlayerViewCache.GetPlayerCacheEquipView(playerID)
    if not modelEquipInfoList:
        #GameWorld.DebugLog("找不到家族官员模型装备信息, 不记录!familyID=%s,playerID=%s" % (familyID, playerID))
        return