hxp
2019-06-22 d0f5f9922f17f5bff4288173f18a9ed827d95db8
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
@@ -19,21 +19,25 @@
import PlayerControl
import NetPackCommon
import IpyGameDataPY
import PlayerActivity
import ChPyNetSendPack
import CrossRealmPlayer
import FunctionNPCCommon
import DataRecordPack
import PlayerWeekParty
import IPY_GameWorld
import ItemControler
import PlayerSuccess
import ItemCommon
import GameWorld
import ChConfig
## 是否匹配中
def SetIsCrossPKMatching(curPlayer, isMatching):
    curPlayer.SetDict(ChConfig.Def_PlayerKey_IsCrossPKMatching, isMatching)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_IsCrossPKMatching, isMatching)
    return
def GetIsCrossPKMatching(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_IsCrossPKMatching)
def GetIsCrossPKMatching(curPlayer):
    return curPlayer.NomalDictGetProperty(ChConfig.Def_PlayerKey_IsCrossPKMatching) and IsCrossRealmPKMatchState()
def DoPlayerOnDay(curPlayer):
    if GameWorld.IsCrossServer():
@@ -62,6 +66,7 @@
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayBuyCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_ItemAddCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayPKCountAwardState, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayWinCountAwardState, 0)
    SyncCrossRealmPKPlayerInfo(curPlayer)
@@ -87,6 +92,16 @@
    ## 跨服PK匹配赛是否开启
    return GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState \
                                                          % ShareDefine.DailyActionID_CrossReamPK) == ChConfig.Def_Action_Open
def GetCrossPKDanAwardIpyData(seasonID, awardDanLV, isLog):
    ## 获取跨服段位奖励配置信息
    crossZoneName = GameWorld.GetCrossZoneName()
    danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", crossZoneName, seasonID, awardDanLV)
    if not danLVAwardIpyData:
        danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", "", seasonID, awardDanLV)
    if not danLVAwardIpyData and isLog:
        GameWorld.ErrLog("找不到段位奖励配置: seasonID=%s, awardDanLV=%s" % (seasonID, awardDanLV))
    return danLVAwardIpyData
def OnCrossRealmPKSeasonChange(value):
    ## 赛区赛季状态变更,规定所有赛区的赛季ID都一样,且赛季ID一定是自增的,所以这里只判断赛季ID变更即可
@@ -134,10 +149,10 @@
    
    # 邮件发放上赛季未领取的段位奖励、赛季奖励(排名或段位)
    for awardDanLV in xrange(playerDanLV + 1):
        danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", awardDanLV)
        if not danLVIpyData:
        danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, False)
        if not danLVAwardIpyData:
            continue
        awardItemList = danLVIpyData.GetDanLVAwardList()
        awardItemList = danLVAwardIpyData.GetDanLVAwardList()
        if not awardItemList:
            continue
        if pow(2, awardDanLV) & danLVAwardState:
@@ -152,7 +167,7 @@
        DR_GetCrossPKAward(curPlayer, zoneID, seasonID, eventName, True, mailDetail)
        
    # 查询 GameServer 玩家赛季排名
    if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonAwardState):
    if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonAwardState) and playerDanLV:
        OnQueryCrossPKSeasonOrderAward(curPlayer, zoneID, seasonID, True)
        
    # 重置状态
@@ -165,6 +180,7 @@
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayBuyCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_ItemAddCount, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayPKCountAwardState, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayWinCountAwardState, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DanLVAwardState, 0)
@@ -196,6 +212,10 @@
        GameWorld.DebugLog("跨服服务器无法发起匹配!", playerID)
        return
    
    if not CrossRealmPlayer.IsCrossServerOpen():
        PlayerControl.NotifyCode(curPlayer, "CrossMatching18")
        return
    if GameWorld.GetMap().GetMapFBType() != IPY_GameWorld.fbtNull:
        GameWorld.DebugLog("副本中,无法进行跨服匹配!", playerID)
        return
@@ -222,9 +242,11 @@
        if dayFreeMatchCountMax:
            todayPKCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
            todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
            if todayPKCount >= (dayFreeMatchCountMax + todayBuyCount):
                GameWorld.DebugLog("PK次数不足,无法发起匹配! todayPKCount=%s >= (dayFreeMatchCountMax=%s + todayBuyCount=%s)"
                                   % (todayPKCount, dayFreeMatchCountMax, todayBuyCount), playerID)
            todayItemAddCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
            if todayPKCount >= (dayFreeMatchCountMax + todayBuyCount + todayItemAddCount):
                GameWorld.DebugLog("PK次数不足,无法发起匹配! todayPKCount=%s >= (dayFreeMatchCountMax=%s + todayBuyCount=%s + todayItemAddCount=%s)"
                                   % (todayPKCount, dayFreeMatchCountMax, todayBuyCount, todayItemAddCount), playerID)
                return
            
        dataMsg = {
@@ -236,6 +258,7 @@
                   "playerJob":curPlayer.GetJob(),
                   "playerLV":curPlayer.GetLV(),
                   "maxHP":curPlayer.GetMaxHP(),
                   "maxProDef":PlayerControl.GetMaxProDef(curPlayer),
                   "fightPower":curPlayer.GetFightPower(),
                   "realmLV":curPlayer.GetOfficialRank(),
                   "pkScore":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore), # 当前积分
@@ -261,48 +284,10 @@
    isWinner = winnerID == playerID
    GameWorld.Log("地图收到跨服PK结算: isWinner=%s,roomID=%s,zoneID=%s,seasonID=%s,timeStr=%s,overType=%s,winnerID=%s,roundWinnerIDList=%s,pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s,tagPlayerID=%s,notifyState=%s" 
                  % (isWinner, roomID, zoneID, seasonID, timeStr, overType, winnerID, roundWinnerIDList, pkScore, danLV, cWinCount, addScore, tagPlayerID, notifyState), playerID)
    curSeasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
    if curSeasonID != seasonID:
        GameWorld.Log("    非本赛季的结算信息,不处理!curSeasonID=%s,seasonID=%s" % (curSeasonID, seasonID), playerID)
    isToday = GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr))
    if not __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday):
        return
    # 赛季已关闭
    if GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonState) != 1:
        GameWorld.Log("    赛季已关闭,不处理!seasonID=%s" % (seasonID), playerID)
        return
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_ZoneID, zoneID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonID, seasonID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonDanLV % seasonID, danLV)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TotalScore, pkScore)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DanLV, danLV)
    pkCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_PKCount) + 1
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_PKCount, pkCount)
    GameWorld.Log("    更新数据: danLV=%s,pkScore=%s,pkCount=%s" % (danLV, pkScore, pkCount), playerID)
    if isWinner:
        winCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_WinCount) + 1
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_WinCount, winCount)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, cWinCount)
        GameWorld.Log("    winner winCount=%s,cWinCount=%s" % (winCount, cWinCount), playerID)
    else:
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, 0)
        GameWorld.Log("    loser cWinCount=0", playerID)
    # 同一天的话增加当日PK次数
    if GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr)):
        todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount) + 1
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, todayPKCount)
        GameWorld.Log("    同一天的PK结算增加今日PK次数: todayPKCount=%s" % todayPKCount, playerID)
        if isWinner:
            todayWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayWinCount) + 1
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, todayWinCount)
            GameWorld.Log("    增加今日已获胜次数: todayWinCount=%s" % todayWinCount, playerID)
    else:
        GameWorld.Log("    不同天的PK结算不增加今日PK次数! ", playerID)
    SyncCrossRealmPKPlayerInfo(curPlayer)
    
    ## 跨服已经通知过了,证明还在跨服服务器,不做以下的处理
    if notifyState:
@@ -323,6 +308,124 @@
    NetPackCommon.SendFakePack(curPlayer, overPack)
    return
def __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday):
    playerID = curPlayer.GetPlayerID()
    curSeasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
    if curSeasonID != seasonID:
        GameWorld.Log("    非本赛季的结算信息,不处理!curSeasonID=%s,seasonID=%s" % (curSeasonID, seasonID), playerID)
        return
    # 赛季已关闭
    if GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonState) != 1:
        GameWorld.Log("    赛季已关闭,不处理!seasonID=%s" % (seasonID), playerID)
        return
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_ZoneID, zoneID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonID, seasonID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonDanLV % seasonID, danLV)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonScore % seasonID, pkScore)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TotalScore, pkScore)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DanLV, danLV)
    pkCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_PKCount) + 1
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_PKCount, pkCount)
    GameWorld.Log("    更新数据: danLV=%s,pkScore=%s,pkCount=%s" % (danLV, pkScore, pkCount), playerID)
    if isWinner:
        winCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_WinCount) + 1
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_WinCount, winCount)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, cWinCount)
        GameWorld.Log("    winner winCount=%s,cWinCount=%s" % (winCount, cWinCount), playerID)
    else:
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, 0)
        GameWorld.Log("    loser cWinCount=0", playerID)
    # 同一天的话增加当日PK次数
    if isToday:
        todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount) + 1
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, todayPKCount)
        GameWorld.Log("    同一天的PK结算增加今日PK次数: todayPKCount=%s" % todayPKCount, playerID)
        if isWinner:
            todayWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayWinCount) + 1
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, todayWinCount)
            GameWorld.Log("    增加今日已获胜次数: todayWinCount=%s" % todayWinCount, playerID)
        PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_CrossReamPK)
        PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_CrossPK, 1)
        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_CrossPK, 1)
    else:
        GameWorld.Log("    不同天的PK结算不增加今日PK次数! ", playerID)
    SyncCrossRealmPKPlayerInfo(curPlayer)
    return True
#// C1 08 跨服PK挑战机器人结算 #tagCMCrossRealmPKRobotOver
#
#struct    tagCMCrossRealmPKRobotOver
#{
#    tagHead        Head;
#    BYTE        IsWin;    //是否获胜
#};
def OnCrossRealmPKRobotOver(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    playerID = curPlayer.GetPlayerID()
    isWinner = clientData.IsWin
    billboardCfg = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKCfg", 1, [])
    if not billboardCfg or len(billboardCfg) != 2:
        GameWorld.ErrLog("跨服竞技场排行榜配置错误!")
        return
    danLVLimit = billboardCfg[1]
    playerDanLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV)
    #策划设计该机器人目的为了前期体验,这里只验证是否超过上榜段位即可,即使作弊也不管,只要有次数即可
    if playerDanLV >= danLVLimit:
        GameWorld.ErrLog("该段位不允许与机器人匹配PK!playerDanLV=%s,danLVLimit=%s" % (playerDanLV, danLVLimit), playerID)
        return
    zoneID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID)
    seasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
    pkScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore)
    danLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV)
    cWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CWinCount)
    ondayScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_OnDayScore)
    dayScore = max(0, pkScore - ondayScore) # 今日已获得积分,正积分
    baseScoreList = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKScore", 2) # 胜负保底分
    wBaseScore = baseScoreList[0] if len(baseScoreList) > 0 else 0
    lBaseScore = baseScoreList[1] if len(baseScoreList) > 1 else 0
    wExScore = eval(IpyGameDataPY.GetFuncCompileCfg("CrossRealmPKScore", 3)) # 胜方附加分
    lExScore = 0
    if isWinner:
        addScore = wBaseScore + wExScore
        cWinCount += 1
    else:
        addScore = lBaseScore + lExScore
        cWinCount = 0
    dayMaxScore = IpyGameDataPY.GetFuncCfg("CrossRealmPKScore", 1) # 每日获得积分上限,0为不限制
    if dayMaxScore and addScore:
        addScore = min(dayMaxScore - dayScore, addScore)
    GameWorld.Log("机器人跨服PK结算: isWinner=%s,zoneID=%s,seasonID=%s,pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s"
                  % (isWinner, zoneID, seasonID, pkScore, danLV, cWinCount, addScore), playerID)
    pkScore += addScore
    winIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", danLV)
    if winIpyData and winIpyData.GetLVUpScore() and pkScore >= winIpyData.GetLVUpScore():
        danLV += 1
    # 只同步以下信息,其他信息前端自行补全
    overPack = ChPyNetSendPack.tagGCCrossRealmPKOverInfo()
    overPack.AddScore = addScore
    overPack.Score = pkScore
    overPack.DanLV = danLV
    overPack.CWinCnt = cWinCount
    NetPackCommon.SendFakePack(curPlayer, overPack)
    isToday = True # 机器人结算的默认当天
    __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday)
    return
#// C1 02 跨服PK购买次数 #tagCMCrossRealmPKBuy
#
@@ -333,12 +436,25 @@
def OnCrossRealmPKBuy(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    playerID = curPlayer.GetPlayerID()
    if not CrossRealmPlayer.IsCrossServerOpen():
        PlayerControl.NotifyCode(curPlayer, "CrossMatching18")
        return
    if not IsCrossRealmPKMatchState():
        GameWorld.DebugLog("跨服匹配未开启,不可进行购买次数!", playerID)
        return
    dayFreeMatchCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 1)
    if not dayFreeMatchCountMax:
        GameWorld.DebugLog("每日匹配次数没有限制,不需要购买次数!", playerID)
        return
    dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2)
    todayPKCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
    todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
    todayItemAddCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
    canPKCount = dayFreeMatchCountMax + todayBuyCount + todayItemAddCount - todayPKCount
    if canPKCount >= dayFreeMatchCountMax:
        GameWorld.DebugLog("可PK次数不能大于每日免费次数!", playerID)
        return
    dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2)
    #todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
    if dayBuyCountMax and todayBuyCount >= dayBuyCountMax:
        GameWorld.DebugLog("今日购买次数已满,无法购买!todayBuyCount=%s" % (todayBuyCount), playerID)
        return
@@ -429,17 +545,21 @@
        if playerDanLV < awardDanLV:
            GameWorld.DebugLog("    段位未达标,无法领取!", playerID)
            return
        danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", awardDanLV)
        if not danLVIpyData:
        danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, True)
        if not danLVAwardIpyData:
            return
        awardIndex = awardDanLV
        awardStateDictName = ChConfig.Def_PDict_CrossPK_DanLVAwardState
        awardItemList = danLVIpyData.GetDanLVAwardList()
        awardItemList = danLVAwardIpyData.GetDanLVAwardList()
        eventName = "DanLV"
        drDataDict = {"awardDanLV":awardDanLV}
        
    elif awardType == 4:
        GameWorld.DebugLog("玩家领取赛季结算奖励!", playerID)
        totalScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore)
        if not totalScore:
            GameWorld.DebugLog("无赛季积分无法领取奖励!", playerID)
            return
        if GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonState) != 2:
            GameWorld.DebugLog("非赛季结算阶段,不可领取!", playerID)
            return
@@ -476,7 +596,10 @@
                       % (awardType, awardData, awardIndex, awardState, awardItemList), playerID)
    drDataDict.update({"awardIndex":awardIndex, "awardState":awardState, "awardItemList":awardItemList})
    for itemID, itemCnt, isBind in awardItemList:
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
    if awardType == 3:
        PlayerControl.WorldNotify(0, "CrossMatching22", [curPlayer.GetPlayerName(), awardDanLV])
        
    DR_GetCrossPKAward(curPlayer, zoneID, seasonID, eventName, False, drDataDict)
    return
@@ -527,7 +650,8 @@
def DoGetPKSeasonAward(curPlayer, eventName, zoneID, seasonID, order, danLV, isMail):
    ## 执行发放赛季结算奖励,名次奖励与最高段位奖励互斥,优先名次奖励
    isNotify = not isMail
    notifyKey = ""
    awardItemList = []
    seasonAwardLV = danLV
    playerID = curPlayer.GetPlayerID()
@@ -538,7 +662,11 @@
                                                      "order":order, "danLV":danLV, "mapSeasonID":mapSeasonID}
    if order > 0:
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonOrder % seasonID, order)
        seasonOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKAward", 3, {}) # {"名次":[[物品ID,个数,是否绑定], ...], ...}
        crossZoneName = GameWorld.GetCrossZoneName()
        seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKOrderAward", crossZoneName, seasonID)
        if not seasonOrderAwardIpyData:
            seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKOrderAward", "", seasonID)
        seasonOrderAwardDict = {} if not seasonOrderAwardIpyData else seasonOrderAwardIpyData.GetOrderAwardInfo() # {"名次":[[物品ID,个数,是否绑定], ...], ...}
        awardOrderList = seasonOrderAwardDict.keys()
        awardOrderList = [int(k) for k in awardOrderList]
        awardOrderList.sort()
@@ -552,17 +680,19 @@
                seasonAwardLV = maxDanLV + (len(awardOrderList) - i)
                GameWorld.Log("获得排名奖励, 更新奖励等级: awardOrderList=%s,i=%s,maxDanLV=%s,seasonAwardLV=%s" % (awardOrderList, i, maxDanLV, seasonAwardLV), playerID)
                mailTypeKey = "CrossServer4"
                notifyKey = "CrossMatching23"
                mailParamList = [seasonID, fromOrder, toOrder]
                break
            fromOrder = awardOrder + 1
            
    # 没有奖励的话取段位奖励    
    if not awardItemList:
        danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", danLV)
        if not danLVIpyData:
        danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, danLV, False)
        if not danLVAwardIpyData:
            return
        awardItemList = danLVIpyData.GetSeasonDanLVAwardList()
        awardItemList = danLVAwardIpyData.GetSeasonDanLVAwardList()
        mailTypeKey = "CrossServer5"
        notifyKey = "CrossMatching24"
        mailParamList = [seasonID, danLV]
        
    if not awardItemList:
@@ -589,11 +719,14 @@
        PlayerControl.SendMailByKey(mailTypeKey, [playerID], awardItemList, mailParamList, detail=mailDetail)
    else:
        for itemID, itemCnt, isBind in awardItemList:
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
            
    GameWorld.Log("领取成功! awardItemList=%s" % (awardItemList), playerID)
    drDataDict = {"awardItemList":awardItemList, "order":order, "danLV":danLV, "seasonAwardLV":seasonAwardLV, "isMail":isMail}
    DR_GetCrossPKAward(curPlayer, zoneID, seasonID, eventName, isMail, drDataDict)
    if isNotify and notifyKey:
        PlayerControl.WorldNotify(0, notifyKey, [curPlayer.GetPlayerName()] + mailParamList + [awardItemList[0][0]])
    return
def SyncCrossRealmPKPlayerInfo(curPlayer):
@@ -607,6 +740,7 @@
    pkPlayerInfo.DayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
    pkPlayerInfo.DayWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayWinCount)
    pkPlayerInfo.DayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
    pkPlayerInfo.DayItemAddCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
    NetPackCommon.SendFakePack(curPlayer, pkPlayerInfo)
    return
    
@@ -628,6 +762,7 @@
        seasonInfo = ChPyNetSendPack.tagMCCrossRealmPKPlayerHisSeason()
        seasonInfo.SeasonID = seasonID
        seasonInfo.DanLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonDanLV % seasonID)
        seasonInfo.Score = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonScore % seasonID)
        seasonInfo.Order = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonOrder % seasonID)
        seasonInfo.AwardLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonAwardLV % seasonID)
        hisSeasonInfo.SeasonList.append(seasonInfo)