ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_1.py
@@ -35,7 +35,7 @@ # @remarks “打出自身伤害的X%附加Y值”这一类普通攻击技能类型实现逻辑 def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick): skillEffect = curSkill.GetEffect(0) skillPer = skillEffect.GetEffectValue(0) / float(ChConfig.Def_MaxRateValue) skillPer = skillEffect.GetEffectValue(0) skillEnhance = skillEffect.GetEffectValue(1) #使用技能