ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -8695,6 +8695,7 @@
    Job = 0    #(BYTE Job)
    Face = 0    #(DWORD Face)
    FacePic = 0    #(DWORD FacePic)
    RobValue = 0    #(DWORD RobValue)// 抢劫敌对值
    MineCount = 0    #(BYTE MineCount)
    MineItemList = list()    #(vector<tagGCMineItem> MineItemList)// 矿物列表
    data = None
@@ -8710,6 +8711,7 @@
        self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.RobValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.MineCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.MineCount):
            temMineItemList = tagGCMineItem()
@@ -8723,6 +8725,7 @@
        self.Job = 0
        self.Face = 0
        self.FacePic = 0
        self.RobValue = 0
        self.MineCount = 0
        self.MineItemList = list()
        return
@@ -8732,6 +8735,7 @@
        length += 4
        length += 33
        length += 1
        length += 4
        length += 4
        length += 4
        length += 1
@@ -8747,6 +8751,7 @@
        data = CommFunc.WriteBYTE(data, self.Job)
        data = CommFunc.WriteDWORD(data, self.Face)
        data = CommFunc.WriteDWORD(data, self.FacePic)
        data = CommFunc.WriteDWORD(data, self.RobValue)
        data = CommFunc.WriteBYTE(data, self.MineCount)
        for i in range(self.MineCount):
            data = CommFunc.WriteString(data, self.MineItemList[i].GetLength(), self.MineItemList[i].GetBuffer())
@@ -8759,6 +8764,7 @@
                                Job:%d,
                                Face:%d,
                                FacePic:%d,
                                RobValue:%d,
                                MineCount:%d,
                                MineItemList:%s
                                '''\
@@ -8768,6 +8774,7 @@
                                self.Job,
                                self.Face,
                                self.FacePic,
                                self.RobValue,
                                self.MineCount,
                                "..."
                                )
@@ -25958,7 +25965,8 @@
    _pack_ = 1
    _fields_ = [
                  ("MfpType", c_ubyte),    #模块编号类型
                  ("FightPower", c_int),    #本模块战斗力
                  ("FightPower", c_int),    #本模块战斗力,求余亿部分
                  ("FightPowerEx", c_int),    #本模块战斗力,整除亿部分,1代表1亿
                  ]
    def __init__(self):
@@ -25973,6 +25981,7 @@
    def Clear(self):
        self.MfpType = 0
        self.FightPower = 0
        self.FightPowerEx = 0
        return
    def GetLength(self):
@@ -25984,11 +25993,13 @@
    def OutputString(self):
        DumpString = '''//A3 A1 各功能模块战斗力信息 //tagMCModuleFightPowerInfo:
                                MfpType:%d,
                                FightPower:%d
                                FightPower:%d,
                                FightPowerEx:%d
                                '''\
                                %(
                                self.MfpType,
                                self.FightPower
                                self.FightPower,
                                self.FightPowerEx
                                )
        return DumpString
@@ -34188,7 +34199,7 @@
    _pack_ = 1
    _fields_ = [
                  ("ItemIndex", c_int),    
                  ("BuyCnt", c_ushort),    # 今日已购买次数
                  ("BuyCnt", c_int),    # 今日已购买次数
                  ("IsReset", c_ubyte),    #是否重置
                  ]
@@ -50503,7 +50514,8 @@
                  ("CampaignType", c_ubyte),    #奖励类型
                  ("BillAwardRecord", c_ubyte),    #排行奖励是否已领取
                  ("TagAwardRecord", c_int),    #目标奖励索引位领取记录:0-未领;1-已领
                  ("RecordData", c_int),    #活动时的记录值
                  ("RecordData", c_int),    #活动时的记录值,求余亿部分,为了统一逻辑,其他非战力榜的也使用此规则
                  ("RecordDataEx", c_int),    #活动时的记录值,整除亿部分,1代表1亿
                  ]
    def __init__(self):
@@ -50520,6 +50532,7 @@
        self.BillAwardRecord = 0
        self.TagAwardRecord = 0
        self.RecordData = 0
        self.RecordDataEx = 0
        return
    def GetLength(self):
@@ -50533,13 +50546,15 @@
                                CampaignType:%d,
                                BillAwardRecord:%d,
                                TagAwardRecord:%d,
                                RecordData:%d
                                RecordData:%d,
                                RecordDataEx:%d
                                '''\
                                %(
                                self.CampaignType,
                                self.BillAwardRecord,
                                self.TagAwardRecord,
                                self.RecordData
                                self.RecordData,
                                self.RecordDataEx
                                )
        return DumpString
@@ -51439,11 +51454,13 @@
    EnergyUsed = 0    #(WORD EnergyUsed)// 今日已消耗体力
    RefreshCount = 0    #(DWORD RefreshCount)// 今日福地刷新物品次数 - 普通刷新
    RefreshCountSuper = 0    #(BYTE RefreshCountSuper)// 今日福地刷新物品次数 - 超级刷新
    RefreshCountRob = 0    #(WORD RefreshCountRob)// 今日福地刷新周围玩家次数
    TreasureCount = 0    #(BYTE TreasureCount)// 聚宝盆类型个数,对应类型 0~n
    TreasureState = list()    #(vector<BYTE> TreasureState)// 聚宝盆是否已激活列表,[类型0是否已激活, ...]
    TreasureAward = list()    #(vector<BYTE> TreasureAward)// 聚宝盆奖励是否已领取列表,[类型0是否已领取, ...]
    TreasureProgress = list()    #(vector<BYTE> TreasureProgress)// 聚宝盆进度值列表,[类型0进度值, ...],满进度100
    HelpAwardCount = 0    #(BYTE HelpAwardCount)// 今日已帮助别人奖励次数
    HousekeeperEndTime = 0    #(DWORD HousekeeperEndTime)// 自动管家到期时间戳,有值同时也代表免费试用已使用
    data = None
    def __init__(self):
@@ -51459,6 +51476,7 @@
        self.EnergyUsed,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.RefreshCount,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.RefreshCountSuper,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.RefreshCountRob,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.TreasureCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.TreasureCount):
            value,_pos=CommFunc.ReadBYTE(_lpData,_pos)
@@ -51470,6 +51488,7 @@
            value,_pos=CommFunc.ReadBYTE(_lpData,_pos)
            self.TreasureProgress.append(value)
        self.HelpAwardCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.HousekeeperEndTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -51481,11 +51500,13 @@
        self.EnergyUsed = 0
        self.RefreshCount = 0
        self.RefreshCountSuper = 0
        self.RefreshCountRob = 0
        self.TreasureCount = 0
        self.TreasureState = list()
        self.TreasureAward = list()
        self.TreasureProgress = list()
        self.HelpAwardCount = 0
        self.HousekeeperEndTime = 0
        return
    def GetLength(self):
@@ -51495,11 +51516,13 @@
        length += 2
        length += 4
        length += 1
        length += 2
        length += 1
        length += 1 * self.TreasureCount
        length += 1 * self.TreasureCount
        length += 1 * self.TreasureCount
        length += 1
        length += 4
        return length
@@ -51510,6 +51533,7 @@
        data = CommFunc.WriteWORD(data, self.EnergyUsed)
        data = CommFunc.WriteDWORD(data, self.RefreshCount)
        data = CommFunc.WriteBYTE(data, self.RefreshCountSuper)
        data = CommFunc.WriteWORD(data, self.RefreshCountRob)
        data = CommFunc.WriteBYTE(data, self.TreasureCount)
        for i in range(self.TreasureCount):
            data = CommFunc.WriteBYTE(data, self.TreasureState[i])
@@ -51518,6 +51542,7 @@
        for i in range(self.TreasureCount):
            data = CommFunc.WriteBYTE(data, self.TreasureProgress[i])
        data = CommFunc.WriteBYTE(data, self.HelpAwardCount)
        data = CommFunc.WriteDWORD(data, self.HousekeeperEndTime)
        return data
    def OutputString(self):
@@ -51527,11 +51552,13 @@
                                EnergyUsed:%d,
                                RefreshCount:%d,
                                RefreshCountSuper:%d,
                                RefreshCountRob:%d,
                                TreasureCount:%d,
                                TreasureState:%s,
                                TreasureAward:%s,
                                TreasureProgress:%s,
                                HelpAwardCount:%d
                                HelpAwardCount:%d,
                                HousekeeperEndTime:%d
                                '''\
                                %(
                                self.Head.OutputString(),
@@ -51539,11 +51566,13 @@
                                self.EnergyUsed,
                                self.RefreshCount,
                                self.RefreshCountSuper,
                                self.RefreshCountRob,
                                self.TreasureCount,
                                "...",
                                "...",
                                "...",
                                self.HelpAwardCount
                                self.HelpAwardCount,
                                self.HousekeeperEndTime
                                )
        return DumpString