| | |
| | | import PlayerXMZZ
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| | | import PlayerTeam
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| | | import PyGameData
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| | | import ChPlayer
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| | | #---------------------------------------------------------------------
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| | |
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| | | #---------------------------------------------------------------------
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| | |
| | | # GameDataRecord.OnDayResetRecord()
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| | | # 仙盟红包
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| | | PlayerFamilyRedPacket.DoOnDay()
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| | | |
| | | # 玩家等级记录更新
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| | | ChPlayer.UpdataPlayerLVInfo()
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| | | # 通知开服天数
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| | | #openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay)
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| | | #GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ServerDay, openServerDay)
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| | |
| | | __DoMixServerInit()
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| | | #仙魔之争
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| | | PlayerXMZZ.OnGameServerInitOK()
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| | | #加载活跃玩家等级信息
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| | | ChPlayer.LoadPlayerLVData()
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| | | #世界boss被杀次数重置
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| | | #GameWorldBoss.CheckResetBossKilledCntOnServerInit()
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| | | #GameWorldActionTeHui.OnGameServerInitOK() # 特惠活动初始化
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| | |
| | | # @return None
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| | | def BeforeClose(tick):
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| | | PlayerTeam.OnServerClose(tick)
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| | | ChPlayer.SavePlayerLVData()
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| | | GameWorld.Log("通知C++关服!")
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| | | GameWorld.GetGameWorld().OnServerClose()
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| | |
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