ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_TrialTower.py
@@ -38,6 +38,7 @@ import random import math import PlayerBossReborn g_runeTypeDict = {} FBDict_Level = 'FBDict_Level' # 副本关卡 @@ -651,4 +652,6 @@ FBCommon.Notify_FB_Over(curPlayer, overDict) #成就 PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_TowerSD, 1) #BOSS复活活动 PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_TowerSweep, 1) return True