xdh
2019-06-18 d234a98ab0ad9f728165c766fa6d098a4fb0c537
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SummonNPC.py
@@ -16,6 +16,7 @@
import ChConfig
import GameWorld
import NPCCommon
import ShareDefine
#
#逻辑实现
@@ -26,8 +27,9 @@
#  @remarks 函数详细说明.
def OnExec(curPlayer, paramList):
    #输入命令格式错误
    if not paramList or len(paramList) > 2:
    if not paramList:
        GameWorld.DebugAnswer(curPlayer, "SummonNPC npcID 个数")
        GameWorld.DebugAnswer(curPlayer, "SummonNPC npcID 个数  血量")
        return
    
    #NPC对象ID
@@ -40,7 +42,10 @@
    
    npcType = npcData.GetType()
    if npcType in [ChConfig.ntPriWoodPilePVE, ChConfig.ntPriWoodPilePVP]:
        NPCCommon.SummonPriWoodPile(curPlayer, npcID, npcCount)
        setHP = paramList[2] if len(paramList) > 2 else 0
        hp = setHP % ShareDefine.Def_PerPointValue
        hpEx = setHP / ShareDefine.Def_PerPointValue
        NPCCommon.SummonPriWoodPile(curPlayer, npcID, npcCount, hp, hpEx)
        return
    
    for _ in range(npcCount):