ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
@@ -946,7 +946,7 @@ ipyDataMgr = IpyGameDataPY.IPY_Data() maxMapID = 0 maxMapID = 0 # 高级地图按表顺序行排 # ---找到可以挂机的最高级地图--- for i in xrange(ipyDataMgr.GetMapEventPointCount()): mapInfo = ipyDataMgr.GetMapEventPointByIndex(i) @@ -958,7 +958,7 @@ # ---判断地图表的任务和等级限制--- mapData = GameWorld.GetGameData().GetChinMap().GetMapByID(mapID) if not mapData: continue continue enterLV = mapData.GetLV() if curPlayer.GetLV() < enterLV: @@ -967,8 +967,6 @@ if missionMapStep < openMapStep: continue if mapID < maxMapID: continue maxMapID = mapID if not maxMapID: