| | |
| | | CDBPlayerRefresh_TreasureScore, # 寻宝积分
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| | | CDBPlayerRefresh_Danjing, # 丹精
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| | | CDBPlayerRefresh_NPCHurtAddPer, # 对怪物伤害加成
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| | | CDBPlayerRefresh_FinalHurtPer, # 最终输出伤害百分比
|
| | | CDBPlayerRefresh_FinalHurtPer, # 最终输出伤害百分比
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| | | CDBPlayerRefresh_TalentPoint, # 天赋点数 190
|
| | | CDBPlayerRefresh_DayFBHelpPoint, # 今日副本助战点数 191
|
| | | ) = range(146, 192)
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| | | CDBPlayerRefresh_GodWeaponLV_1, # 神兵等级 - 类型1 192
|
| | | CDBPlayerRefresh_GodWeaponLV_2, # 神兵等级 - 类型2 193
|
| | | CDBPlayerRefresh_GodWeaponLV_3, # 神兵等级 - 类型3 194
|
| | | CDBPlayerRefresh_GodWeaponLV_4, # 神兵等级 - 类型4 195
|
| | | ) = range(146, 196)
|
| | |
|
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
|