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| | | # SetExAttr1 ~ SetExAttr14(DWORD uiExAttr10, bool bNotifyAll = false, bool bNotifyGameServer = false)
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| | | # @param bNotifyAll: 是否广播所周围玩家,默认false,只会发给自己
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| | | # @param bNotifyGameServer: 是否同步GameServer,默认false
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| | | # SetExAttr15 ~ SetExAttr20(DWORD uiExAttr15) |
| | | # 15~20扩展属性同步封包:0309 选角登录简短信息、0434 周围玩家出现、0102 登录地图玩家信息;
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| | | # 同步前端及GameServer需要自己写通知,设置函数自身不带通知参数
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| | | #
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| | | # 发送0418包
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| | | # SendPropertyRefresh(int inputType, int inputValue, bool boardCast, bool includeSelf = true)
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| | |
| | | # ֪ͨGsmeServer;
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| | | # SendGameServerRefreshState(int inputType, int inputValue)
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| | |
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| | | # SetExAttr15 ~ 18 对应神兵类型等级,场景特效用
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| | |
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| | | # 禁言 通知gameServer
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| | | def SetGMForbidenTalk(curPlayer, value):
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| | | curPlayer.SetGMForbidenTalk(value)
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