| | |
| | | import ChPyNetSendPack
|
| | | import ItemControler
|
| | | import IPY_GameWorld
|
| | | import PlayerGubao
|
| | | import ChConfig
|
| | |
|
| | | # 战令类型
|
| | |
| | | ZhanlingType_LV,
|
| | | ZhanlingType_Realm,
|
| | | ZhanlingType_SkyTower,
|
| | | ) = range(1, 1 + 3)
|
| | | ZhanlingType_GubaoStar,
|
| | | ) = range(1, 1 + 4)
|
| | |
|
| | | def OnPlayerLogin(curPlayer):
|
| | | for zhanlingType in ZhanlingTypeList:
|
| | |
| | | curValue = curPlayer.GetOfficialRank()
|
| | | elif zhanlingType == ZhanlingType_SkyTower:
|
| | | curValue = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_SkyTowerFloor)
|
| | | elif zhanlingType == ZhanlingType_GubaoStar:
|
| | | _, curValue = PlayerGubao.GetGubaoTotalLVStar(curPlayer)
|
| | | else:
|
| | | return
|
| | |
|