hch
2019-05-25 d3115b04ecd4b349327482b3a0be41fae1673cae
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/SummonNPC_Attack_SummonNPC.py
@@ -73,10 +73,17 @@
        return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_None
    
    if curPlayer != None and curTagPlayer != None :
        #私有木桩只能自己打自己的
        if curTagSummon.GetType() in [ChConfig.ntPriWoodPilePVE, ChConfig.ntPriWoodPilePVP]:
            if not GameWorld.IsSameObj(curPlayer, curTagPlayer):
                return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_None
            return ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None
        #同一玩家不互相攻击
        if GameWorld.IsSameObj(curPlayer, curTagPlayer):
            return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_None
        
        #检查攻击模式
        if not AttackCommon.CheckPlayerAttackMode_Player(curPlayer, curTagPlayer):
            return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_AttackMode