| | |
| | |
|
| | | "EquipColor":(
|
| | | ("BYTE", "EquipColor", 1),
|
| | | ("list", "RangeLV", 0),
|
| | | ("list", "RangeRand", 0),
|
| | | ("list", "BaseAttrRangeLV", 0),
|
| | | ("BYTE", "BattleAttrCount", 0),
|
| | | ("BYTE", "BattleDefAttrCount", 0),
|
| | | ("DWORD", "MoneyBase", 0),
|
| | | ),
|
| | |
|
| | | "EquipColorPlace":(
|
| | | ("BYTE", "EquipColor", 1),
|
| | | ("BYTE", "EquipPlace", 1),
|
| | | ("list", "RangeAtk", 0),
|
| | | ("list", "RangeHP", 0),
|
| | | ("list", "RangeDef", 0),
|
| | | ("list", "RangeAtkSpeed", 0),
|
| | | ("list", "RangeFaintRate", 0),
|
| | | ("list", "RangeFaintDefRate", 0),
|
| | | ("list", "RangeSuperHitRate", 0),
|
| | |
| | | ("list", "RangeAtkBackDefRate", 0),
|
| | | ("list", "RangeSuckHPPer", 0),
|
| | | ("list", "RangeSuckHPDefPer", 0),
|
| | | ("DWORD", "MoneyBase", 0),
|
| | | ),
|
| | |
|
| | | "EquipColorPlace":(
|
| | | ("BYTE", "EquipColor", 1),
|
| | | ("BYTE", "EquipPlace", 1),
|
| | | ("list", "RangeAtk", 0),
|
| | | ("list", "RangeHP", 0),
|
| | | ("list", "RangeDef", 0),
|
| | | ("list", "RangeAtkSpeed", 0),
|
| | | ),
|
| | |
|
| | | "EquipGSParam":(
|
| | |
| | | return |
| | | |
| | | def GetEquipColor(self): return self.attrTuple[0] # 装备颜色 BYTE
|
| | | def GetRangeLV(self): return self.attrTuple[1] # 等级范围 list
|
| | | def GetRangeRand(self): return self.attrTuple[2] # 随机上下限范围 list
|
| | | def GetBattleAttrCount(self): return self.attrTuple[3] # 战斗属性条数 BYTE
|
| | | def GetBattleDefAttrCount(self): return self.attrTuple[4] # 战斗抗性条数 BYTE
|
| | | def GetRangeFaintRate(self): return self.attrTuple[5] # 击晕范围 list
|
| | | def GetRangeFaintDefRate(self): return self.attrTuple[6] # 抗击晕范围 list
|
| | | def GetRangeSuperHitRate(self): return self.attrTuple[7] # 暴击范围 list
|
| | | def GetRangeSuperHitRateReduce(self): return self.attrTuple[8] # 抗暴击范围 list
|
| | | def GetRangeComboRate(self): return self.attrTuple[9] # 连击范围 list
|
| | | def GetRangeComboDefRate(self): return self.attrTuple[10] # 抗连击范围 list
|
| | | def GetRangeMissRate(self): return self.attrTuple[11] # 闪避范围 list
|
| | | def GetRangeMissDefRate(self): return self.attrTuple[12] # 抗闪避范围 list
|
| | | def GetRangeAtkBackRate(self): return self.attrTuple[13] # 反击范围 list
|
| | | def GetRangeAtkBackDefRate(self): return self.attrTuple[14] # 抗反击范围 list
|
| | | def GetRangeSuckHPPer(self): return self.attrTuple[15] # 吸血范围 list
|
| | | def GetRangeSuckHPDefPer(self): return self.attrTuple[16] # 抗吸血范围 list
|
| | | def GetMoneyBase(self): return self.attrTuple[17] # 分解基础货币值 DWORD |
| | | def GetBaseAttrRangeLV(self): return self.attrTuple[1] # 基础属性等级范围 list
|
| | | def GetBattleAttrCount(self): return self.attrTuple[2] # 战斗属性条数 BYTE
|
| | | def GetBattleDefAttrCount(self): return self.attrTuple[3] # 战斗抗性条数 BYTE
|
| | | def GetMoneyBase(self): return self.attrTuple[4] # 分解基础货币值 DWORD |
| | | |
| | | # 装备品质部位表 |
| | | class IPY_EquipColorPlace(): |
| | |
| | | def GetRangeAtk(self): return self.attrTuple[2] # 攻击范围 list
|
| | | def GetRangeHP(self): return self.attrTuple[3] # 生命范围 list
|
| | | def GetRangeDef(self): return self.attrTuple[4] # 防御范围 list
|
| | | def GetRangeAtkSpeed(self): return self.attrTuple[5] # 攻速范围 list |
| | | def GetRangeAtkSpeed(self): return self.attrTuple[5] # 攻速范围 list
|
| | | def GetRangeFaintRate(self): return self.attrTuple[6] # 击晕范围 list
|
| | | def GetRangeFaintDefRate(self): return self.attrTuple[7] # 抗击晕范围 list
|
| | | def GetRangeSuperHitRate(self): return self.attrTuple[8] # 暴击范围 list
|
| | | def GetRangeSuperHitRateReduce(self): return self.attrTuple[9] # 抗暴击范围 list
|
| | | def GetRangeComboRate(self): return self.attrTuple[10] # 连击范围 list
|
| | | def GetRangeComboDefRate(self): return self.attrTuple[11] # 抗连击范围 list
|
| | | def GetRangeMissRate(self): return self.attrTuple[12] # 闪避范围 list
|
| | | def GetRangeMissDefRate(self): return self.attrTuple[13] # 抗闪避范围 list
|
| | | def GetRangeAtkBackRate(self): return self.attrTuple[14] # 反击范围 list
|
| | | def GetRangeAtkBackDefRate(self): return self.attrTuple[15] # 抗反击范围 list
|
| | | def GetRangeSuckHPPer(self): return self.attrTuple[16] # 吸血范围 list
|
| | | def GetRangeSuckHPDefPer(self): return self.attrTuple[17] # 抗吸血范围 list |
| | | |
| | | # 装备评分属性系数表 |
| | | class IPY_EquipGSParam(): |