hxp
2024-01-18 d37ff1be4e18dee345942f1cac676c616636cb61
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -9037,6 +9037,7 @@
    OnlineType = 0    #(BYTE OnlineType)//在线状态, 0 不在线 1在线
    IsInTeam = 0    #(BYTE IsInTeam)//是否有队伍
    ServerGroupID = 0    #(DWORD ServerGroupID)//服务器组ID
    Face = 0    #(DWORD Face)//基本脸型
    data = None
    def __init__(self):
@@ -9056,6 +9057,7 @@
        self.OnlineType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.IsInTeam,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.ServerGroupID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -9071,6 +9073,7 @@
        self.OnlineType = 0
        self.IsInTeam = 0
        self.ServerGroupID = 0
        self.Face = 0
        return
    def GetLength(self):
@@ -9083,6 +9086,7 @@
        length += 2
        length += 1
        length += 1
        length += 4
        length += 4
        return length
@@ -9098,6 +9102,7 @@
        data = CommFunc.WriteBYTE(data, self.OnlineType)
        data = CommFunc.WriteBYTE(data, self.IsInTeam)
        data = CommFunc.WriteDWORD(data, self.ServerGroupID)
        data = CommFunc.WriteDWORD(data, self.Face)
        return data
    def OutputString(self):
@@ -9110,7 +9115,8 @@
                                RealmLV:%d,
                                OnlineType:%d,
                                IsInTeam:%d,
                                ServerGroupID:%d
                                ServerGroupID:%d,
                                Face:%d
                                '''\
                                %(
                                self.Head.OutputString(),
@@ -9121,7 +9127,8 @@
                                self.RealmLV,
                                self.OnlineType,
                                self.IsInTeam,
                                self.ServerGroupID
                                self.ServerGroupID,
                                self.Face
                                )
        return DumpString
@@ -9196,6 +9203,7 @@
    LV = 0    #(WORD LV)//等级
    RealmLV = 0    #(WORD RealmLV)//境界
    OnlineType = 0    #(BYTE OnlineType)//0不在线 1在线 2脱机在线
    Face = 0    #(DWORD Face)//基本脸型
    data = None
    def __init__(self):
@@ -9210,6 +9218,7 @@
        self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.OnlineType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        return _pos
    def Clear(self):
@@ -9219,6 +9228,7 @@
        self.LV = 0
        self.RealmLV = 0
        self.OnlineType = 0
        self.Face = 0
        return
    def GetLength(self):
@@ -9229,6 +9239,7 @@
        length += 2
        length += 2
        length += 1
        length += 4
        return length
@@ -9240,6 +9251,7 @@
        data = CommFunc.WriteWORD(data, self.LV)
        data = CommFunc.WriteWORD(data, self.RealmLV)
        data = CommFunc.WriteBYTE(data, self.OnlineType)
        data = CommFunc.WriteDWORD(data, self.Face)
        return data
    def OutputString(self):
@@ -9249,7 +9261,8 @@
                                Job:%d,
                                LV:%d,
                                RealmLV:%d,
                                OnlineType:%d
                                OnlineType:%d,
                                Face:%d
                                '''\
                                %(
                                self.PlayerID,
@@ -9257,7 +9270,8 @@
                                self.Job,
                                self.LV,
                                self.RealmLV,
                                self.OnlineType
                                self.OnlineType,
                                self.Face
                                )
        return DumpString
@@ -29521,7 +29535,7 @@
class  tagRefreshType(Structure):
    _pack_ = 1
    _fields_ = [
                  ("RefreshType", c_ubyte),
                  ("RefreshType", c_ushort),
                  ("Value", c_int),    
                  ("ValueEx", c_int),    
                  ]
@@ -43940,6 +43954,62 @@
#------------------------------------------------------
# B1 10 当前任务信息 #tagMCTaskInfo
class  tagMCTaskInfo(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("TaskID", c_int),    # 任务ID
                  ("CurValue", c_int),    # 当前进度值
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB1
        self.SubCmd = 0x10
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB1
        self.SubCmd = 0x10
        self.TaskID = 0
        self.CurValue = 0
        return
    def GetLength(self):
        return sizeof(tagMCTaskInfo)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B1 10 当前任务信息 //tagMCTaskInfo:
                                Cmd:%s,
                                SubCmd:%s,
                                TaskID:%d,
                                CurValue:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.TaskID,
                                self.CurValue
                                )
        return DumpString
m_NAtagMCTaskInfo=tagMCTaskInfo()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTaskInfo.Cmd,m_NAtagMCTaskInfo.SubCmd))] = m_NAtagMCTaskInfo
#------------------------------------------------------
# B1 21 仙树信息 #tagMCTreeInfo
class  tagMCTreeInfo(Structure):
@@ -47424,25 +47494,22 @@
#------------------------------------------------------
# B4 20 回合制战斗状态 #tagMCTurnFightState
# B4 21 回合战斗对象开始行动 #tagMCTurnFightObjAction
class  tagMCTurnFightState(Structure):
class  tagMCTurnFightObjAction(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("MapID", c_int),    # 自定义地图ID,可用于绑定战斗场景功能(如野外关卡,爬塔功能,竞技场等)
                  ("FuncLineID", c_ushort),
                  ("PlayerID", c_int),    # 对应玩家ID,可为0,某些功能可能有用,如竞技场
                  ("State", c_ubyte),    # 0-开始;1-战斗中;2-胜利;3-失败;4-结束
                  ("TurnNum", c_ubyte),    # 当前轮次
                  ("TurnMax", c_ubyte),    # 最大轮次
                  ("ObjID", c_int),
                  ("ObjType", c_ubyte),
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x20
        self.SubCmd = 0x21
        return
    def ReadData(self, stringData, _pos=0, _len=0):
@@ -47452,47 +47519,276 @@
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x20
        self.SubCmd = 0x21
        self.TurnNum = 0
        self.ObjID = 0
        self.ObjType = 0
        return
    def GetLength(self):
        return sizeof(tagMCTurnFightObjAction)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 21 回合战斗对象开始行动 //tagMCTurnFightObjAction:
                                Cmd:%s,
                                SubCmd:%s,
                                TurnNum:%d,
                                ObjID:%d,
                                ObjType:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.TurnNum,
                                self.ObjID,
                                self.ObjType
                                )
        return DumpString
m_NAtagMCTurnFightObjAction=tagMCTurnFightObjAction()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightObjAction.Cmd,m_NAtagMCTurnFightObjAction.SubCmd))] = m_NAtagMCTurnFightObjAction
#------------------------------------------------------
# B4 22 回合战斗角色死亡 #tagMCTurnFightObjDead
class  tagMCTurnFightObjDead(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ObjID", c_int),
                  ("ObjType", c_ubyte),
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x22
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x22
        self.ObjID = 0
        self.ObjType = 0
        return
    def GetLength(self):
        return sizeof(tagMCTurnFightObjDead)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 22 回合战斗角色死亡 //tagMCTurnFightObjDead:
                                Cmd:%s,
                                SubCmd:%s,
                                ObjID:%d,
                                ObjType:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ObjID,
                                self.ObjType
                                )
        return DumpString
m_NAtagMCTurnFightObjDead=tagMCTurnFightObjDead()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightObjDead.Cmd,m_NAtagMCTurnFightObjDead.SubCmd))] = m_NAtagMCTurnFightObjDead
#------------------------------------------------------
# B4 23 回合战斗角色复活 #tagMCTurnFightObjReborn
class  tagMCTurnFightObjReborn(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("ObjID", c_int),
                  ("ObjType", c_ubyte),
                  ("HP", c_int),    # 复活后血量,求余亿部分
                  ("HPEx", c_int),    # 复活后血量,整除亿部分
                  ("RebornType", c_ubyte),    # 复活方式:1-灵宠技能复活;2-待扩展
                  ("RebornValue1", c_int),    # 复活方式对应值1,由复活方式决定其值意义
                  ("RebornValue2", c_int),    # 复活方式对应值2
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x23
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x23
        self.ObjID = 0
        self.ObjType = 0
        self.HP = 0
        self.HPEx = 0
        self.RebornType = 0
        self.RebornValue1 = 0
        self.RebornValue2 = 0
        return
    def GetLength(self):
        return sizeof(tagMCTurnFightObjReborn)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 23 回合战斗角色复活 //tagMCTurnFightObjReborn:
                                Cmd:%s,
                                SubCmd:%s,
                                ObjID:%d,
                                ObjType:%d,
                                HP:%d,
                                HPEx:%d,
                                RebornType:%d,
                                RebornValue1:%d,
                                RebornValue2:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.ObjID,
                                self.ObjType,
                                self.HP,
                                self.HPEx,
                                self.RebornType,
                                self.RebornValue1,
                                self.RebornValue2
                                )
        return DumpString
m_NAtagMCTurnFightObjReborn=tagMCTurnFightObjReborn()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightObjReborn.Cmd,m_NAtagMCTurnFightObjReborn.SubCmd))] = m_NAtagMCTurnFightObjReborn
#------------------------------------------------------
# B4 20 回合制战斗状态 #tagMCTurnFightState
class  tagMCTurnFightState(Structure):
    Head = tagHead()
    MapID = 0    #(DWORD MapID)// 自定义地图ID,可用于绑定战斗场景功能(如野外关卡,爬塔功能,竞技场等)
    FuncLineID = 0    #(WORD FuncLineID)
    PlayerID = 0    #(DWORD PlayerID)// 对应玩家ID,可为0,某些功能可能有用,如竞技场
    State = 0    #(BYTE State)// 0-起始状态标记;1-准备完毕;2-战斗中;3-战斗结束;4-结算奖励;5-结束状态标记
    TurnNum = 0    #(BYTE TurnNum)// 当前轮次
    TurnMax = 0    #(BYTE TurnMax)// 最大轮次
    Len = 0    #(WORD Len)
    Msg = ""    #(String Msg)//size = Len
    data = None
    def __init__(self):
        self.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x20
        return
    def ReadData(self, _lpData, _pos=0, _Len=0):
        self.Clear()
        _pos = self.Head.ReadData(_lpData, _pos)
        self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.FuncLineID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.State,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TurnNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.TurnMax,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.Len,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.Msg,_pos = CommFunc.ReadString(_lpData, _pos,self.Len)
        return _pos
    def Clear(self):
        self.Head = tagHead()
        self.Head.Clear()
        self.Head.Cmd = 0xB4
        self.Head.SubCmd = 0x20
        self.MapID = 0
        self.FuncLineID = 0
        self.PlayerID = 0
        self.State = 0
        self.TurnNum = 0
        self.TurnMax = 0
        self.Len = 0
        self.Msg = ""
        return
    def GetLength(self):
        return sizeof(tagMCTurnFightState)
        length = 0
        length += self.Head.GetLength()
        length += 4
        length += 2
        length += 4
        length += 1
        length += 1
        length += 1
        length += 2
        length += len(self.Msg)
        return length
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
        data = ''
        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
        data = CommFunc.WriteDWORD(data, self.MapID)
        data = CommFunc.WriteWORD(data, self.FuncLineID)
        data = CommFunc.WriteDWORD(data, self.PlayerID)
        data = CommFunc.WriteBYTE(data, self.State)
        data = CommFunc.WriteBYTE(data, self.TurnNum)
        data = CommFunc.WriteBYTE(data, self.TurnMax)
        data = CommFunc.WriteWORD(data, self.Len)
        data = CommFunc.WriteString(data, self.Len, self.Msg)
        return data
    def OutputString(self):
        DumpString = '''// B4 20 回合制战斗状态 //tagMCTurnFightState:
                                Cmd:%s,
                                SubCmd:%s,
        DumpString = '''
                                Head:%s,
                                MapID:%d,
                                FuncLineID:%d,
                                PlayerID:%d,
                                State:%d,
                                TurnNum:%d,
                                TurnMax:%d
                                TurnMax:%d,
                                Len:%d,
                                Msg:%s
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.Head.OutputString(),
                                self.MapID,
                                self.FuncLineID,
                                self.PlayerID,
                                self.State,
                                self.TurnNum,
                                self.TurnMax
                                self.TurnMax,
                                self.Len,
                                self.Msg
                                )
        return DumpString
m_NAtagMCTurnFightState=tagMCTurnFightState()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightState.Cmd,m_NAtagMCTurnFightState.SubCmd))] = m_NAtagMCTurnFightState
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightState.Head.Cmd,m_NAtagMCTurnFightState.Head.SubCmd))] = m_NAtagMCTurnFightState
#------------------------------------------------------