hxp
2024-01-18 d37ff1be4e18dee345942f1cac676c616636cb61
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
@@ -538,7 +538,9 @@
    return
def __logGameObjAttr(gameObj):
    GameWorld.DebugLog("    HP=%s,Atk=%s,Def=%s,atkSpeed=%s" % (GameObj.GetHP(gameObj), gameObj.GetMaxAtk(), gameObj.GetDef(), GameObj.GetAtkSpeed(gameObj)))
    GameWorld.DebugLog("    HP=%s/%s,atk=%s~%s,Def=%s,atkSpeed=%s"
                       % (GameObj.GetHP(gameObj), GameObj.GetMaxHP(gameObj), gameObj.GetMinAtk(), gameObj.GetMaxAtk(),
                          gameObj.GetDef(), GameObj.GetAtkSpeed(gameObj)))
    GameWorld.DebugLog("    闪(%s,%s),暴(%s,%s),晕(%s,%s),连(%s,%s),反(%s,%s),吸(%s,%s)" 
                       % (GameObj.GetMissRate(gameObj), GameObj.GetMissDefRate(gameObj),
                          GameObj.GetSuperHitRate(gameObj), GameObj.GetSuperHitRateReduce(gameObj),
@@ -702,8 +704,8 @@
    totalHurt = curObj.GetDictByKey(ChConfig.Def_Obj_Dict_TurnTotalHurt) + totalHurtEx + hurtValue
    curObj.SetDict(ChConfig.Def_Obj_Dict_TurnTotalHurt, totalHurt % ChConfig.Def_PerPointValue)
    curObj.SetDict(ChConfig.Def_Obj_Dict_TurnTotalHurtEx, totalHurt / ChConfig.Def_PerPointValue)
    GameWorld.DebugLog("        伤血: curTD=%s,tagID=%s,skillID=%s,hurtType=%s,hurtValue=%s,totalHurt=%s"
                       % (curObj.GetID(), tagObj.GetID(), skillID, hurtType, hurtValue, totalHurt))
    GameWorld.DebugLog("        伤血: curTD=%s,tagID=%s,skillID=%s,hurtType=%s,hurtValue=%s,totalHurt=%s,tagHP=%s"
                       % (curObj.GetID(), tagObj.GetID(), skillID, hurtType, hurtValue, totalHurt, GameObj.GetHP(tagObj)))
    return
def DoAttack(curObj, tagObj, tick):