|  |  |  | 
|---|
|  |  |  | return | 
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|  |  |  |  | 
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|  |  |  | buffType = SkillCommon.GetBuffType(skillBuff) | 
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|  |  |  | BuffSkill.DoAddBuff(curPlayer, buffType, skillBuff, tick) | 
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|  |  |  |  | 
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|  |  |  | gameFB.SetPlayerGameFBDict(ownerID, key, encourageLV+1) | 
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|  |  |  | gameFB.SetPlayerGameFBDict(ownerID, encourageCntKey, encourageCnt+1) | 
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|  |  |  | #GameWorld.Log("FbEncourageBuff encourage nextLV=%s success" % encourageLV) | 
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|  |  |  | 
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|  |  |  | continue | 
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|  |  |  | if player.GetFamilyID() != ownerID: | 
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|  |  |  | continue | 
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|  |  |  | BuffSkill.DoAddBuff(player, buffType, skillBuff, tick) | 
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|  |  |  | PlayerControl.NotifyCode(player, "AllianceBossText2", [curPlayer.GetName(), encourageLV+1]) | 
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|  |  |  | SendFBEncourageInfo(player, encourageLV+1, ownerID) | 
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|  |  |  | if player.GetID() == curPlayer.GetID(): | 
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|  |  |  | 
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|  |  |  | EventShell.EventRespons_FBEncourage(curPlayer, curMapID) | 
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|  |  |  |  | 
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|  |  |  | else: | 
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|  |  |  | BuffSkill.DoAddBuff(curPlayer, buffType, skillBuff, tick) | 
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|  |  |  | PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_628920", [(encourageLV+1)*addHurtNum]) | 
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|  |  |  | SendFBEncourageInfo(curPlayer, encourageLV+1, ownerID) | 
|---|
|  |  |  | #成就 | 
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