ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4100.py
@@ -20,6 +20,8 @@
def CheckCanHappen(attacker, defender, effect, curSkill):
    if not defender:
        return False
    buff = SkillCommon.FindBuffByOwner(defender, effect.GetEffectValue(0), attacker.GetID(), attacker.GetGameObjType())
    if not buff:
        return False