ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4100.py
@@ -20,6 +20,8 @@ def CheckCanHappen(attacker, defender, effect, curSkill): if not defender: return False buff = SkillCommon.FindBuffByOwner(defender, effect.GetEffectValue(0), attacker.GetID(), attacker.GetGameObjType()) if not buff: return False